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  <url><loc>https://www.brandonptdavis.com/</loc><image:image><image:loc>https://www.brandonptdavis.com/og-default.jpeg</image:loc><image:title>Brandon PT Davis Scenic Designer Portfolio</image:title><image:caption>Selected scenic design, rendering, and experiential design work by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90087-cover-5a61d757.webp</image:loc><image:title>Brandon PT Davis Scenic Design Portfolio</image:title><image:caption>Million Dollar Quartet scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90010-cover-775dc22f.webp</image:loc><image:title>Brandon PT Davis Scenic Design Portfolio</image:title><image:caption>The Glass Menagerie scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90089-cover-a7f4725c.webp</image:loc><image:title>Brandon PT Davis Scenic Design Portfolio</image:title><image:caption>Much Ado About Nothing scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90045-cover-ef6d8f84.webp</image:loc><image:title>Brandon PT Davis Scenic Design Portfolio</image:title><image:caption>Guys on Ice scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90077-cover-176d0cf7.webp</image:loc><image:title>Brandon PT Davis Scenic Design Portfolio</image:title><image:caption>Romero scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/projects/scenic-design/freaky-friday/freaky-friday-cover.webp</image:loc><image:title>Brandon PT Davis Scenic Design Portfolio</image:title><image:caption>Freaky Friday scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90051-cover-e4376934.webp</image:loc><image:title>Brandon PT Davis Scenic Design Portfolio</image:title><image:caption>The Penelopiad scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90019-cover-42d5b1b2.webp</image:loc><image:title>Brandon PT Davis Scenic Design Portfolio</image:title><image:caption>Company scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/about</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/about/page/Brandon%20PT%20Davis%20headshot%202026.webp</image:loc><image:title>About Brandon PT Davis</image:title><image:caption>Profile headshot of Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/resume</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/about/about-resume-art.png</image:loc><image:title>Resume &amp; Credits</image:title><image:caption>Resume page artwork for Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/about/teaching</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/about/about-teaching-art.png</image:loc><image:title>Teaching Philosophy</image:title><image:caption>Teaching philosophy page artwork for Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/creative-statement</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/about/about-process-art.png</image:loc><image:title>Creative Statement</image:title><image:caption>Creative statement page artwork for Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/about/collaborators</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/about/about-collaborators-art.png</image:loc><image:title>Collaborators</image:title><image:caption>Collaborators page artwork for Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/million-dollar-quartet</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90087-cover-5a61d757.webp</image:loc><image:title>Million Dollar Quartet</image:title><image:caption>South Coast Repertory Theatre · Costa Mesa, CA · 2025</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90087-gallery-150210-2ab544ca.webp</image:loc><image:title>Million Dollar Quartet</image:title><image:caption>Cast blocking across the studio set architecture in Million Dollar Quartet at SCR, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90087-gallery-150207-7d8a45e3.webp</image:loc><image:title>Million Dollar Quartet</image:title><image:caption>Performance moment on the Sun Records-inspired set for Million Dollar Quartet at South Coast Repertory, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90087-gallery-150223-755c8e5d.webp</image:loc><image:title>Million Dollar Quartet</image:title><image:caption>Band-centered stage composition with warm practical lighting in Million Dollar Quartet, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90087-gallery-150174-8f646b43.webp</image:loc><image:title>Million Dollar Quartet</image:title><image:caption>Scene work on the vintage studio interior built for Million Dollar Quartet, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90087-gallery-150067-01e01870.webp</image:loc><image:title>Million Dollar Quartet</image:title><image:caption>Onstage action framed by the recording booth and studio details in Million Dollar Quartet, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90087-gallery-150108-f491af26.webp</image:loc><image:title>Million Dollar Quartet</image:title><image:caption>Wide audience-view perspective of the Million Dollar Quartet set at South Coast Repertory, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90087-gallery-150190-7ee08c4c.webp</image:loc><image:title>Million Dollar Quartet</image:title><image:caption>Production image highlighting the full studio footprint for Million Dollar Quartet, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90087-gallery-150244-8d464658.webp</image:loc><image:title>Million Dollar Quartet</image:title><image:caption>Rendering study showing depth, instrument placement, and sightlines for Million Dollar Quartet, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90087-gallery-150087-7a630428.webp</image:loc><image:title>Million Dollar Quartet</image:title><image:caption>Early rendering pass for Million Dollar Quartet emphasizing period texture and performance focus, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90087-gallery-150123-58759f4e.webp</image:loc><image:title>Million Dollar Quartet</image:title><image:caption>Concept rendering of the period recording studio environment for Million Dollar Quartet, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/the-glass-menagerie</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90010-cover-775dc22f.webp</image:loc><image:title>The Glass Menagerie</image:title><image:caption>Maples Repertory Theatre · Macon, MO · 2025</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90010-gallery-150121-18849ccd.webp</image:loc><image:title>The Glass Menagerie</image:title><image:caption>Production photo from The Glass Menagerie at Maples Repertory Theatre, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90010-gallery-150167-705248fb.webp</image:loc><image:title>The Glass Menagerie</image:title><image:caption>Wide production view of The Glass Menagerie at Maples Repertory Theatre in Macon, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90010-gallery-150147-80530627.webp</image:loc><image:title>The Glass Menagerie</image:title><image:caption>Performance moment centered in the fragile interior world of The Glass Menagerie, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90010-gallery-150109-a740442f.webp</image:loc><image:title>The Glass Menagerie</image:title><image:caption>Scene work across the primary platform system in The Glass Menagerie, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90010-gallery-150052-9b675ddb.webp</image:loc><image:title>The Glass Menagerie</image:title><image:caption>Audience perspective of The Glass Menagerie with layered scenic planes, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90010-gallery-150084-22778dc8.webp</image:loc><image:title>The Glass Menagerie</image:title><image:caption>Actors framed by the memory-play architecture in The Glass Menagerie, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90010-gallery-150168-5dda40de.webp</image:loc><image:title>The Glass Menagerie</image:title><image:caption>Concept rendering for The Glass Menagerie exploring atmosphere and spatial drift, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90010-gallery-150020-9c38d1a9.webp</image:loc><image:title>The Glass Menagerie</image:title><image:caption>Production still emphasizing sightlines and negative space in The Glass Menagerie, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90010-gallery-150106-9de48421.webp</image:loc><image:title>The Glass Menagerie</image:title><image:caption>Production photo from The Glass Menagerie at Maples Repertory Theatre, showing the memory-play apartment, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90010-gallery-150095-1deb7561.webp</image:loc><image:title>The Glass Menagerie</image:title><image:caption>Full-stage composition showing layered depth in The Glass Menagerie at Maples Repertory Theatre, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90010-gallery-150022-df9b68ff.webp</image:loc><image:title>The Glass Menagerie</image:title><image:caption>House view of the scenic environment for The Glass Menagerie in Macon, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90010-gallery-150211-d9f6b2ed.webp</image:loc><image:title>The Glass Menagerie</image:title><image:caption>Ensemble stage picture inside the poetic world of The Glass Menagerie, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/alls-well-that-ends-well</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90071-cover-375c8ade.webp</image:loc><image:title>All&apos;s Well That Ends Well</image:title><image:caption>New Swan Theatre Festival · Irvine, CA · 2025</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90071-gallery-150012-b2c92b49.webp</image:loc><image:title>All&apos;s Well That Ends Well</image:title><image:caption>Production image from All&apos;s Well That Ends Well at New Swan Theatre Festival, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90071-gallery-150047-919d0e10.webp</image:loc><image:title>All&apos;s Well That Ends Well</image:title><image:caption>Performance image from All&apos;s Well That Ends Well with the New Swan stage world visible, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90071-gallery-150057-702f2abc.webp</image:loc><image:title>All&apos;s Well That Ends Well</image:title><image:caption>Stage picture from All&apos;s Well That Ends Well at New Swan Theatre Festival, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90071-gallery-150162-81976b2e.webp</image:loc><image:title>All&apos;s Well That Ends Well</image:title><image:caption>Stage image from All&apos;s Well That Ends Well at New Swan Theatre Festival, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90071-gallery-150178-4ad34fa7.webp</image:loc><image:title>All&apos;s Well That Ends Well</image:title><image:caption>Performance image from All&apos;s Well That Ends Well with actor pathways visible, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90071-gallery-150229-a8aaa5e2.webp</image:loc><image:title>All&apos;s Well That Ends Well</image:title><image:caption>Production image from All&apos;s Well That Ends Well at New Swan with cast framed by Brandon PT Davis&apos;s scenic design.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/bell-book-and-candle</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90016-cover-7a4ed712.webp</image:loc><image:title>Bell, Book, and Candle</image:title><image:caption>Okoboji Summer Theatre · Okoboji, IA · 2025</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90016-gallery-150114-59d7bd6e.webp</image:loc><image:title>Bell, Book, and Candle</image:title><image:caption>Production image from Bell, Book, and Candle at Okoboji Summer Theatre, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90016-gallery-150253-8fbdad21.webp</image:loc><image:title>Bell, Book, and Candle</image:title><image:caption>Stage image from Bell, Book, and Candle showing the domestic apartment world, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90016-gallery-150160-5c40af7a.webp</image:loc><image:title>Bell, Book, and Candle</image:title><image:caption>Performance image from Bell, Book, and Candle within the grounded interior setting, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90016-gallery-150137-30da06e5.webp</image:loc><image:title>Bell, Book, and Candle</image:title><image:caption>Production view of Bell, Book, and Candle emphasizing furniture layout and actor pathways, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90016-gallery-150247-b5bae563.webp</image:loc><image:title>Bell, Book, and Candle</image:title><image:caption>Stage picture from Bell, Book, and Candle at Okoboji Summer Theatre, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90016-gallery-150203-19d42e5d.webp</image:loc><image:title>Bell, Book, and Candle</image:title><image:caption>Rendering for Bell, Book, and Candle exploring the grounded apartment interior and green mid-century palette, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/much-ado-about-nothing</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90089-cover-a7f4725c.webp</image:loc><image:title>Much Ado About Nothing</image:title><image:caption>New Swan Theatre Festival · Irvine, CA · 2025</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90089-gallery-150032-ce3e4bda.webp</image:loc><image:title>Much Ado About Nothing</image:title><image:caption>Production image from Much Ado About Nothing at New Swan Theatre Festival, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90089-gallery-150124-98204140.webp</image:loc><image:title>Much Ado About Nothing</image:title><image:caption>Scene transition on the open-air Shakespearean set for Much Ado About Nothing at New Swan, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90089-gallery-150063-602fad8c.webp</image:loc><image:title>Much Ado About Nothing</image:title><image:caption>Wide stage view of the courtyard-inspired set for Much Ado About Nothing at New Swan Theatre Festival in Irvine, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90089-gallery-150079-d09aadaa.webp</image:loc><image:title>Much Ado About Nothing</image:title><image:caption>Ensemble stage picture framed by the rustic architecture of Much Ado About Nothing, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90089-gallery-150096-a49794ed.webp</image:loc><image:title>Much Ado About Nothing</image:title><image:caption>Night-lit stage composition showing arches and playing levels in Much Ado About Nothing, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/guys-on-ice</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90045-cover-ef6d8f84.webp</image:loc><image:title>Guys on Ice</image:title><image:caption>The Great American Melodrama · Oceano, CA · 2025</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90045-gallery-150164-90d3ad5f.webp</image:loc><image:title>Guys on Ice</image:title><image:caption>Audience perspective of the completed Guys on Ice set at The Great American Melodrama, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90045-gallery-150062-599a4c3a.webp</image:loc><image:title>Guys on Ice</image:title><image:caption>Cast interaction framed by the cabin-inspired ice-fishing design of Guys on Ice, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90045-gallery-150179-ab370422.webp</image:loc><image:title>Guys on Ice</image:title><image:caption>Wide stage view showing environment and actor pathways in Guys on Ice, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90045-gallery-150163-52e755c3.webp</image:loc><image:title>Guys on Ice</image:title><image:caption>Performance moment across the central scenic playing area in Guys on Ice, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90045-gallery-150156-e63ffcd5.webp</image:loc><image:title>Guys on Ice</image:title><image:caption>Production image of Guys on Ice at The Great American Melodrama with full set context, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90045-gallery-150050-41a996ef.webp</image:loc><image:title>Guys on Ice</image:title><image:caption>Scenic rendering for Guys on Ice with focus on atmosphere, structure, and sightlines, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/romero</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90077-cover-176d0cf7.webp</image:loc><image:title>Romero</image:title><image:caption>University of Missouri · Columbia, MO · 2025</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90077-gallery-150014-a1fd754e.webp</image:loc><image:title>Romero</image:title><image:caption>Wide house perspective of the Romero set with layered playing spaces, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90077-gallery-150117-05260bec.webp</image:loc><image:title>Romero</image:title><image:caption>Lighting and scenic texture interplay in a dramatic scene from Romero, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90077-gallery-150169-c11924da.webp</image:loc><image:title>Romero</image:title><image:caption>Primary stage composition for Romero at University of Missouri, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90077-gallery-150192-b5032774.webp</image:loc><image:title>Romero</image:title><image:caption>Scene transition across the central platform system in Romero at University of Missouri, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90077-gallery-150236-9c607f1e.webp</image:loc><image:title>Romero</image:title><image:caption>Final production view of Romero showing the full environment and actor pathways, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90077-gallery-150246-a5626620.webp</image:loc><image:title>Romero</image:title><image:caption>Actors positioned within the architectural and symbolic design of Romero, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/urinetown</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90041-cover-cb5cfbfe.webp</image:loc><image:title>Urinetown</image:title><image:caption>University of Missouri · Columbia, MO · 2024</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90041-gallery-150035-53b1b5b2.webp</image:loc><image:title>Urinetown</image:title><image:caption>Production image of Urinetown at University of Missouri with the full scenic footprint, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90041-gallery-150049-133e6708.webp</image:loc><image:title>Urinetown</image:title><image:caption>Cast moment on the industrial comic world of Urinetown, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90041-gallery-150071-f7909ab9.webp</image:loc><image:title>Urinetown</image:title><image:caption>Onstage action framed by the urban architecture in Urinetown at Mizzou, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90041-gallery-150089-d5824113.webp</image:loc><image:title>Urinetown</image:title><image:caption>Production still of Urinetown highlighting ensemble traffic through the set, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90041-gallery-150111-ce548e2f.webp</image:loc><image:title>Urinetown</image:title><image:caption>Scene transition on the multi-level structure for Urinetown, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90041-gallery-150209-c1a606aa.webp</image:loc><image:title>Urinetown</image:title><image:caption>Performance image of Urinetown with the civic-industrial set framing the cast, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90041-gallery-150217-5d37b53f.webp</image:loc><image:title>Urinetown</image:title><image:caption>House-right audience view of Urinetown at University of Missouri, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90041-gallery-150238-71e435a4.webp</image:loc><image:title>Urinetown</image:title><image:caption>Final production angle showing the complete Urinetown scenic composition, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90041-gallery-150023-bded7553.webp</image:loc><image:title>Urinetown</image:title><image:caption>Stage picture from Urinetown emphasizing texture, levels, and ensemble composition, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90041-gallery-150082-4664ad60.webp</image:loc><image:title>Urinetown</image:title><image:caption>Scenic rendering for Urinetown testing massing, pathways, and tonal contrast, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90041-gallery-150120-56940bd6.webp</image:loc><image:title>Urinetown</image:title><image:caption>Rendering pass for Urinetown establishing geometry and actor flow, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90041-gallery-150199-ef242aeb.webp</image:loc><image:title>Urinetown</image:title><image:caption>Perspective rendering of Urinetown with emphasis on depth and silhouette, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/barefoot-in-the-park</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90042-cover-29f63e4a.webp</image:loc><image:title>Barefoot in the Park</image:title><image:caption>Okoboji Summer Theatre · Okoboji, IA · 2024</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90042-gallery-150044-43d006c1.webp</image:loc><image:title>Barefoot in the Park</image:title><image:caption>Production image from Barefoot in the Park showing the apartment environment, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90042-gallery-150045-c738c03c.webp</image:loc><image:title>Barefoot in the Park</image:title><image:caption>Scene from Barefoot in the Park using the walk-up layout for comic staging, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90042-gallery-150048-d3621f09.webp</image:loc><image:title>Barefoot in the Park</image:title><image:caption>Production still emphasizing the apartment geometry in Barefoot in the Park, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90042-gallery-150140-c45c03d1.webp</image:loc><image:title>Barefoot in the Park</image:title><image:caption>Barefoot in the Park production image with actors framed by the compact set, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90042-gallery-150158-cc147037.webp</image:loc><image:title>Barefoot in the Park</image:title><image:caption>Performance image from Barefoot in the Park showing the apartment in use, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90042-gallery-150161-2dfb7d1e.webp</image:loc><image:title>Barefoot in the Park</image:title><image:caption>Production still highlighting sightlines and furnishing relationships in Barefoot in the Park, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90042-gallery-150193-5cbfaf9a.webp</image:loc><image:title>Barefoot in the Park</image:title><image:caption>Comedy scene from Barefoot in the Park staged through the apartment’s compressed architecture, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90042-gallery-150226-1095aa70.webp</image:loc><image:title>Barefoot in the Park</image:title><image:caption>Final production angle from Barefoot in the Park, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90042-gallery-150042-927a7e0f.webp</image:loc><image:title>Barefoot in the Park</image:title><image:caption>Scenic rendering for Barefoot in the Park testing the walk-up apartment layout, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/freaky-friday</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/projects/scenic-design/freaky-friday/freaky-friday-cover.webp</image:loc><image:title>Freaky Friday</image:title><image:caption>Okoboji Summer Theatre · Okoboji, IA · 2024</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/projects/scenic-design/freaky-friday/freaky-prod-1.webp</image:loc><image:title>Freaky Friday</image:title><image:caption>Production image from Freaky Friday showing the scenic environment in action, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/projects/scenic-design/freaky-friday/freaky-prod-2.webp</image:loc><image:title>Freaky Friday</image:title><image:caption>Scene from Freaky Friday framed by the modular scenic system, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/projects/scenic-design/freaky-friday/freaky-prod-3.webp</image:loc><image:title>Freaky Friday</image:title><image:caption>Production still emphasizing transitions and stage zones in Freaky Friday, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/projects/scenic-design/freaky-friday/freaky-prod-4.webp</image:loc><image:title>Freaky Friday</image:title><image:caption>Performance image from Freaky Friday showing scenic flexibility for musical staging, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/projects/scenic-design/freaky-friday/freaky-prod-5.webp</image:loc><image:title>Freaky Friday</image:title><image:caption>Freaky Friday production moment using the set’s contemporary domestic and school cues, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/projects/scenic-design/freaky-friday/freaky-prod-6.webp</image:loc><image:title>Freaky Friday</image:title><image:caption>Production still highlighting ensemble flow through the Freaky Friday set, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/projects/scenic-design/freaky-friday/freaky-prod-7.webp</image:loc><image:title>Freaky Friday</image:title><image:caption>Final production image from Freaky Friday, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/projects/scenic-design/freaky-friday/freaky-render-1.webp</image:loc><image:title>Freaky Friday</image:title><image:caption>Scenic rendering for Freaky Friday testing scenic zones and movement paths, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/projects/scenic-design/freaky-friday/freaky-render-2.webp</image:loc><image:title>Freaky Friday</image:title><image:caption>Rendering pass for Freaky Friday showing transformation-based scene logic, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/projects/scenic-design/freaky-friday/freaky-render-3.webp</image:loc><image:title>Freaky Friday</image:title><image:caption>Perspective rendering for Freaky Friday exploring modular units and tonal contrast, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/an-enemy-of-the-people</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-enemy-of-the-people-6-of-6-7499-f113149d.webp</image:loc><image:title>An Enemy of the People</image:title><image:caption>Stephens College · Columbia, MO · 2023</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-enemy-of-the-people-6-of-6-8866-f0c28220.webp</image:loc><image:title>An Enemy of the People</image:title><image:caption>Production image from An Enemy of the People showing the grayscale scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-enemy-of-the-people-2-of-6-8866-2d074a16.webp</image:loc><image:title>An Enemy of the People</image:title><image:caption>Scene from An Enemy of the People framed by the illustrated architecture, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-enemy-of-the-people-1-of-6-8866-b0007652.webp</image:loc><image:title>An Enemy of the People</image:title><image:caption>Production still emphasizing the monochrome visual language in An Enemy of the People, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-enemy-of-the-people-3-of-6-8866-71ade6c1.webp</image:loc><image:title>An Enemy of the People</image:title><image:caption>Performance image from An Enemy of the People showing the red furniture against the grayscale world, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-enemy-of-the-people-4-of-6-8866-0424e2d5.webp</image:loc><image:title>An Enemy of the People</image:title><image:caption>Final production image from An Enemy of the People, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-enemy-of-the-people-5-of-6-8886-8cf30d1c.webp</image:loc><image:title>An Enemy of the People</image:title><image:caption>Rendering for An Enemy of the People testing the flattened grayscale environment and red focal furniture, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/dial-m-for-murder</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-dial-m-for-murder-8-of-9-0343-ca01b79d.webp</image:loc><image:title>Dial “M” for Murder</image:title><image:caption>Okoboji Summer Theatre · Okoboji, IA · 2023</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-dial-m-for-murder-8-of-9-1391-1cdcb77f.webp</image:loc><image:title>Dial “M” for Murder</image:title><image:caption>Production image from Dial M for Murder showing the apartment set in performance, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-dial-m-for-murder-2-of-9-1570-35478f40.webp</image:loc><image:title>Dial “M” for Murder</image:title><image:caption>Scene from Dial M for Murder framed by the apartment architecture, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-dial-m-for-murder-5-of-9-1570-00f90098.webp</image:loc><image:title>Dial “M” for Murder</image:title><image:caption>Production still emphasizing the controlled apartment palette in Dial M for Murder, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-dial-m-for-murder-7-of-9-1570-b27c01bf.webp</image:loc><image:title>Dial “M” for Murder</image:title><image:caption>Performance image from Dial M for Murder using doors and sightlines to build suspense, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-dial-m-for-murder-4-of-9-1570-a0144edb.webp</image:loc><image:title>Dial “M” for Murder</image:title><image:caption>Dial M for Murder production image showing the room’s centered fireplace and formal composition, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/lindsey-21-1750-2fb70691.webp</image:loc><image:title>Dial “M” for Murder</image:title><image:caption>Production still highlighting the isolated apartment environment in Dial M for Murder, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-dial-m-for-murder-6-of-9-1570-4c34d185.webp</image:loc><image:title>Dial “M” for Murder</image:title><image:caption>Final production image from Dial M for Murder, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-dial-m-for-murder-1-of-9-1570-44e29126.webp</image:loc><image:title>Dial “M” for Murder</image:title><image:caption>Rendering for Dial M for Murder testing the apartment layout and negative space, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/cole</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-cole-7-of-8-8632-b71c63cf.webp</image:loc><image:title>Cole</image:title><image:caption>Okoboji Summer Theatre · Okoboji, IA · 2023</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-cole-7-of-8-9492-c82b3043.webp</image:loc><image:title>Cole</image:title><image:caption>Production image from Cole showing the jazz-age room and bar, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-cole-1-of-8-9656-a755fc11.webp</image:loc><image:title>Cole</image:title><image:caption>Scene from Cole framed by the cabaret environment, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-cole-2-of-8-9656-47f4560a.webp</image:loc><image:title>Cole</image:title><image:caption>Production still emphasizing the integrated band and room layout in Cole, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-cole-4-of-8-9657-dd7dff5f.webp</image:loc><image:title>Cole</image:title><image:caption>Performance image from Cole showing art deco-inspired geometry and proximity, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-cole-5-of-8-9657-742ca04d.webp</image:loc><image:title>Cole</image:title><image:caption>Production image from Cole highlighting choreography and microphone work, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-cole-3-of-8-9657-637dfce3.webp</image:loc><image:title>Cole</image:title><image:caption>Cole production still showing the room’s texture and proportion, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-cole-6-of-8-9657-61c79fc7.webp</image:loc><image:title>Cole</image:title><image:caption>Final production image from Cole, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-cole-8-of-8-9688-141aefc1.webp</image:loc><image:title>Cole</image:title><image:caption>Rendering for Cole testing the jazz-age room, onstage band, and bar geometry, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/head-over-heels</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90044-cover-de6a3605.webp</image:loc><image:title>Head Over Heels</image:title><image:caption>Theatre SilCo · Silverthorne, CO · 2023</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90044-gallery-150097-e2770c1c.webp</image:loc><image:title>Head Over Heels</image:title><image:caption>Production image from Head Over Heels showing the modular Arcadian world, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90044-gallery-150127-19a4afbc.webp</image:loc><image:title>Head Over Heels</image:title><image:caption>Scene from Head Over Heels framed by vivid color and stylized architecture, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90044-gallery-150148-e5dd8ca6.webp</image:loc><image:title>Head Over Heels</image:title><image:caption>Production still from Head Over Heels emphasizing club-inspired theatricality, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90044-gallery-150064-e710f8d3.webp</image:loc><image:title>Head Over Heels</image:title><image:caption>Head Over Heels performance image showing the set’s modular scene shifts, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90044-gallery-150201-5af362e8.webp</image:loc><image:title>Head Over Heels</image:title><image:caption>Production image from Head Over Heels highlighting electric palette and theatrical rhythm, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90044-gallery-150231-8d50248c.webp</image:loc><image:title>Head Over Heels</image:title><image:caption>Final production image from Head Over Heels, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90044-gallery-150090-d1bd1e6c.webp</image:loc><image:title>Head Over Heels</image:title><image:caption>Rendering for Head Over Heels testing the modular, club-inspired Arcadian world, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/the-25th-annual-putnam-county-spelling-bee</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-spellng-bee-stephens-college-6-of-6-5514-9770ab58.webp</image:loc><image:title>The 25th Annual Putnam County Spelling Bee</image:title><image:caption>Stephens College · Columbia, MO · 2023</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-spellng-bee-stephens-college-5-of-6-7204-f6fc8191.webp</image:loc><image:title>The 25th Annual Putnam County Spelling Bee</image:title><image:caption>Production image from The 25th Annual Putnam County Spelling Bee showing the gymnasium set, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-spellng-bee-stephens-college-4-of-6-7204-0e56fab9.webp</image:loc><image:title>The 25th Annual Putnam County Spelling Bee</image:title><image:caption>Scene from Putnam County Spelling Bee framed by the competition setup, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-spellng-bee-stephens-college-1-of-6-7204-2f449803.webp</image:loc><image:title>The 25th Annual Putnam County Spelling Bee</image:title><image:caption>Production still emphasizing the school-gym atmosphere in Putnam County Spelling Bee, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-spellng-bee-stephens-college-2-of-6-7204-a8b5064f.webp</image:loc><image:title>The 25th Annual Putnam County Spelling Bee</image:title><image:caption>Performance image from Putnam County Spelling Bee showing the spelling platform and ensemble staging, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-spellng-bee-stephens-college-3-of-6-7204-789e2b19.webp</image:loc><image:title>The 25th Annual Putnam County Spelling Bee</image:title><image:caption>Putnam County Spelling Bee production image highlighting the local sponsor details and gym setting, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2023-spellng-bee-stephens-college-6-of-6-7204-e869600a.webp</image:loc><image:title>The 25th Annual Putnam County Spelling Bee</image:title><image:caption>Final production image from The 25th Annual Putnam County Spelling Bee, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/loteria-game-on</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90009-cover-3f380dfa.webp</image:loc><image:title>¡LOTERIA: GAME ON!</image:title><image:caption>Theatre SilCo · Silverthorne, CO · 2023</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90009-gallery-150069-841739b7.webp</image:loc><image:title>¡LOTERIA: GAME ON!</image:title><image:caption>Production image from ¡LOTERIA: GAME ON! showing the basement family-room world, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90009-gallery-150072-b53ecf81.webp</image:loc><image:title>¡LOTERIA: GAME ON!</image:title><image:caption>Performance image from ¡LOTERIA: GAME ON! with the family-room environment and central playing space, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90009-gallery-150075-da6650d9.webp</image:loc><image:title>¡LOTERIA: GAME ON!</image:title><image:caption>Production still from ¡LOTERIA: GAME ON! highlighting the domestic room before transformation, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90009-gallery-150086-80b15030.webp</image:loc><image:title>¡LOTERIA: GAME ON!</image:title><image:caption>Stage image from ¡LOTERIA: GAME ON! featuring actors within the modular basement set, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90009-gallery-150115-e66396d4.webp</image:loc><image:title>¡LOTERIA: GAME ON!</image:title><image:caption>Production image from ¡LOTERIA: GAME ON! emphasizing the playful theatrical world of the show, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90009-gallery-150122-101de9a7.webp</image:loc><image:title>¡LOTERIA: GAME ON!</image:title><image:caption>Performance image from ¡LOTERIA: GAME ON! showing scenic color and layered stage action, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90009-gallery-150153-e0a05162.webp</image:loc><image:title>¡LOTERIA: GAME ON!</image:title><image:caption>Production still from ¡LOTERIA: GAME ON! highlighting theatrical play and audience-facing composition, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90009-gallery-150213-09af2504.webp</image:loc><image:title>¡LOTERIA: GAME ON!</image:title><image:caption>Image from ¡LOTERIA: GAME ON! showing the transformed game-inspired world, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90009-gallery-150233-a285c5ac.webp</image:loc><image:title>¡LOTERIA: GAME ON!</image:title><image:caption>Production image from ¡LOTERIA: GAME ON! with performers inside the vibrant scenic environment, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90009-gallery-150191-d5547329.webp</image:loc><image:title>¡LOTERIA: GAME ON!</image:title><image:caption>Rendering for ¡LOTERIA: GAME ON! showing the family-room environment before transformation, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90009-gallery-150222-46ec93d2.webp</image:loc><image:title>¡LOTERIA: GAME ON!</image:title><image:caption>Rendering for ¡LOTERIA: GAME ON! exploring the heightened Loteria card-world, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/boeing-boeing</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90054-cover-ff265a2b.webp</image:loc><image:title>Boeing, Boeing</image:title><image:caption>Stephens College · Columbia, MO · 2023</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90054-gallery-150017-1f2d32dc.webp</image:loc><image:title>Boeing, Boeing</image:title><image:caption>Production image from Boeing, Boeing showing the midcentury apartment interior, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90054-gallery-150104-e468bb20.webp</image:loc><image:title>Boeing, Boeing</image:title><image:caption>Performance image from Boeing, Boeing emphasizing the apartment layout and multiple entrances, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90054-gallery-150139-425d2231.webp</image:loc><image:title>Boeing, Boeing</image:title><image:caption>Rendering for Boeing, Boeing exploring the polished Paris apartment and farce-driven door layout, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90054-gallery-150141-8576e570.webp</image:loc><image:title>Boeing, Boeing</image:title><image:caption>Production still from Boeing, Boeing highlighting the central living room composition, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90054-gallery-150185-8b4b4d28.webp</image:loc><image:title>Boeing, Boeing</image:title><image:caption>Scene from Boeing, Boeing showing actors moving through the apartment&apos;s choreographed doorways, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90054-gallery-150243-65d91900.webp</image:loc><image:title>Boeing, Boeing</image:title><image:caption>Production image from Boeing, Boeing with the apartment&apos;s furniture and graphic detail visible, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90054-gallery-150251-02683572.webp</image:loc><image:title>Boeing, Boeing</image:title><image:caption>Final production image from Boeing, Boeing showing the complete scenic environment, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/an-inspector-calls</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90036-cover-73346e1d.webp</image:loc><image:title>An Inspector Calls</image:title><image:caption>Okoboji Summer Theatre · Okoboji, IA · 2022</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90036-gallery-150019-e62e8136.webp</image:loc><image:title>An Inspector Calls</image:title><image:caption>Production image from An Inspector Calls showing the Birling interior, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90036-gallery-150118-d9e60a33.webp</image:loc><image:title>An Inspector Calls</image:title><image:caption>Performance image from An Inspector Calls highlighting the domestic world before it begins to fracture, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90036-gallery-150134-a12bad84.webp</image:loc><image:title>An Inspector Calls</image:title><image:caption>Rendering for An Inspector Calls exploring the poised but unstable domestic interior, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90036-gallery-150183-8b902db4.webp</image:loc><image:title>An Inspector Calls</image:title><image:caption>Production still from An Inspector Calls with actors framed by the controlled geometry of the set, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90036-gallery-150221-2fa31d56.webp</image:loc><image:title>An Inspector Calls</image:title><image:caption>Final production image from An Inspector Calls showing the family under increasing pressure, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/the-man-of-la-mancha</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2022-man-of-la-mancha-3-of-5-large-4479-f458638b.webp</image:loc><image:title>The Man of La Mancha</image:title><image:caption>Lake Dillon Theatre Company · Silverthorne, CO · 2022</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2022-man-of-la-mancha-3-of-5-large-5473-f7f02325.webp</image:loc><image:title>The Man of La Mancha</image:title><image:caption>Production image from The Man of La Mancha showing the warehouse-inspired playing space, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2022-man-of-la-mancha-2-of-5-large-5474-815484ab.webp</image:loc><image:title>The Man of La Mancha</image:title><image:caption>Production image from The Man of La Mancha with industrial textures and modular scenic structure visible, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2022-man-of-la-mancha-1-of-5-large-5473-e9da7da4.webp</image:loc><image:title>The Man of La Mancha</image:title><image:caption>Performance image from The Man of La Mancha centered in the circular ritual floor pattern, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2022-man-of-la-mancha-4-of-5-large-5474-4b8a4979.webp</image:loc><image:title>The Man of La Mancha</image:title><image:caption>Production still from The Man of La Mancha with actors and musicians inside the warehouse-inspired scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2022-man-of-la-mancha-5-of-5-large-5521-023504d6.webp</image:loc><image:title>The Man of La Mancha</image:title><image:caption>Final production image from The Man of La Mancha showing the full found-object warehouse environment, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/a-funny-thing-happened</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90049-cover-3094f147.webp</image:loc><image:title>A Funny Thing Happened on the Way to the Forum</image:title><image:caption>Lake Dillon Theatre Company · Silverthorne, CO · 2022</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90049-gallery-150103-64738161.webp</image:loc><image:title>A Funny Thing Happened on the Way to the Forum</image:title><image:caption>Production image from Forum showing the trio of Roman house façades, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90049-gallery-150216-1cca291c.webp</image:loc><image:title>A Funny Thing Happened on the Way to the Forum</image:title><image:caption>Performance image from Forum with actors moving through the farce-driven Roman architecture, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90049-gallery-150228-f76dbf29.webp</image:loc><image:title>A Funny Thing Happened on the Way to the Forum</image:title><image:caption>Production still from Forum highlighting the exaggerated façades and playful classical motifs, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90049-gallery-150235-825d9c24.webp</image:loc><image:title>A Funny Thing Happened on the Way to the Forum</image:title><image:caption>Final production image from Forum showing the full scenic environment and comic staging, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90049-gallery-150252-3473b4ca.webp</image:loc><image:title>A Funny Thing Happened on the Way to the Forum</image:title><image:caption>Rendering for Forum exploring the trio of Roman houses and the heightened comic world, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/the-bald-soprano</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/the-bald-soprano-2d959ef49b-596768d7.jpeg</image:loc><image:title>The Bald Soprano</image:title><image:caption>Stephens College · Columbia, MO · 2022</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/the-bald-soprano-caf4556cac-cedac5d3.jpg</image:loc><image:title>The Bald Soprano</image:title><image:caption>Rendering for The Bald Soprano showing the distorted domestic environment and heightened composition, scenic and lighting design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/the-bald-soprano-06201e4480-3a71fb84.jpg</image:loc><image:title>The Bald Soprano</image:title><image:caption>Production still from The Bald Soprano emphasizing the absurd domestic scale and actor framing, scenic and lighting design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/the-bald-soprano-39e8a0ac44-3c617948.jpg</image:loc><image:title>The Bald Soprano</image:title><image:caption>Production image from The Bald Soprano showing the fractured drawing-room world in performance, scenic and lighting design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/the-bald-soprano-8ffd19e8bf-ccc7e268.jpeg</image:loc><image:title>The Bald Soprano</image:title><image:caption>Performance still from The Bald Soprano highlighting warped domestic architecture and comic tension, scenic and lighting design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/the-bald-soprano-33fb979f6b-1c8ce220.jpeg</image:loc><image:title>The Bald Soprano</image:title><image:caption>Final production image from The Bald Soprano showing the absurd domestic setting in performance, scenic and lighting design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/tomas-and-the-library-lady</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90039-cover-dee4ec53.webp</image:loc><image:title>Tomás and the Library Lady</image:title><image:caption>Lake Dillon Theatre Company · Silverthorne, CO · 2022</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90039-gallery-150021-8f3e3ec8.webp</image:loc><image:title>Tomás and the Library Lady</image:title><image:caption>Production image from Tomás and the Library Lady showing the welcoming library design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90039-gallery-150030-e9e8fd22.webp</image:loc><image:title>Tomás and the Library Lady</image:title><image:caption>Performance image from Tomás and the Library Lady highlighting the domestic space and storytelling environment, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90039-gallery-150034-713cb452.webp</image:loc><image:title>Tomás and the Library Lady</image:title><image:caption>Production still from Tomás and the Library Lady emphasizing movement between intimate and imaginative space, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90039-gallery-150080-bbb3340a.webp</image:loc><image:title>Tomás and the Library Lady</image:title><image:caption>Stage image from Tomás and the Library Lady showing the library motifs within the scenic design, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90039-gallery-150092-f45f3aae.webp</image:loc><image:title>Tomás and the Library Lady</image:title><image:caption>Production image from Tomás and the Library Lady with performers framed by the scenic architecture, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90039-gallery-150177-badff38c.webp</image:loc><image:title>Tomás and the Library Lady</image:title><image:caption>Final production image from Tomás and the Library Lady showing the complete theatrical environment, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90039-gallery-150225-b18093aa.webp</image:loc><image:title>Tomás and the Library Lady</image:title><image:caption>Rendering for Tomás and the Library Lady exploring the library as a portal of imagination, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/the-merry-wives-of-windsor</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90053-cover-4f96e9e8.webp</image:loc><image:title>The Merry Wives of Windsor</image:title><image:caption>Stephens College · Columbia, MO · 2022</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90053-gallery-150015-31e01022.webp</image:loc><image:title>The Merry Wives of Windsor</image:title><image:caption>Rendering for The Merry Wives of Windsor exploring the comic civic world and open architecture, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90053-gallery-150051-f5bf5fb6.webp</image:loc><image:title>The Merry Wives of Windsor</image:title><image:caption>Production image from The Merry Wives of Windsor showing the shared scenic environment, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90053-gallery-150074-573bc38e.webp</image:loc><image:title>The Merry Wives of Windsor</image:title><image:caption>Performance image from The Merry Wives of Windsor with actors moving through the public playing space, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90053-gallery-150170-afa39912.webp</image:loc><image:title>The Merry Wives of Windsor</image:title><image:caption>Production still from The Merry Wives of Windsor highlighting doorways, concealment, and comic staging, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90053-gallery-150181-d24832cb.webp</image:loc><image:title>The Merry Wives of Windsor</image:title><image:caption>Stage image from The Merry Wives of Windsor showing architectural framing and ensemble action, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90053-gallery-150197-48389e80.webp</image:loc><image:title>The Merry Wives of Windsor</image:title><image:caption>Production image from The Merry Wives of Windsor emphasizing shared civic space and comic movement, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90053-gallery-150212-1de109ac.webp</image:loc><image:title>The Merry Wives of Windsor</image:title><image:caption>Rendering for The Merry Wives of Windsor studying the scenic composition and pathways for farce, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90053-gallery-150218-e5e62fe2.webp</image:loc><image:title>The Merry Wives of Windsor</image:title><image:caption>Rendering for The Merry Wives of Windsor showing the social world and threshold-driven scenic logic, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90053-gallery-150237-9026dda3.webp</image:loc><image:title>The Merry Wives of Windsor</image:title><image:caption>Production image from The Merry Wives of Windsor highlighting the playful public atmosphere, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90053-gallery-150250-14ae5400.webp</image:loc><image:title>The Merry Wives of Windsor</image:title><image:caption>Final production image from The Merry Wives of Windsor showing the complete sitcom-inspired scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/the-marvelous-wonderettes-dream-on</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2021-marvelous-wonderettes-photo-call-2-of-10-4679-66380fbd.webp</image:loc><image:title>The Marvelous Wonderettes: Dream On</image:title><image:caption>Okoboji Summer Theatre · Okoboji, IA · 2021</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2021-marvelous-wonderettes-photo-call-1-of-10-5746-7d654713.webp</image:loc><image:title>The Marvelous Wonderettes: Dream On</image:title><image:caption>Production image from The Marvelous Wonderettes: Dream On showing the reunion gym stage, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2021-marvelous-wonderettes-photo-call-2-of-10-5746-7f198da3.webp</image:loc><image:title>The Marvelous Wonderettes: Dream On</image:title><image:caption>Production image from The Marvelous Wonderettes: Dream On highlighting the polished 1960s reunion atmosphere, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2021-marvelous-wonderettes-photo-call-3-of-10-5785-fe457f00.webp</image:loc><image:title>The Marvelous Wonderettes: Dream On</image:title><image:caption>Performance image from The Marvelous Wonderettes: Dream On with the reunion stage and period details visible, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2021-marvelous-wonderettes-photo-call-4-of-10-5870-ee71ba3d.webp</image:loc><image:title>The Marvelous Wonderettes: Dream On</image:title><image:caption>Production still from The Marvelous Wonderettes: Dream On emphasizing the gym architecture and stage composition, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2021-marvelous-wonderettes-photo-call-6-of-10-5870-2084a115.webp</image:loc><image:title>The Marvelous Wonderettes: Dream On</image:title><image:caption>Production image from The Marvelous Wonderettes: Dream On showing the warmer later-decade palette and reunion staging, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2021-marvelous-wonderettes-photo-call-8-of-10-5870-13e8412e.webp</image:loc><image:title>The Marvelous Wonderettes: Dream On</image:title><image:caption>Final production image from The Marvelous Wonderettes: Dream On showing the complete reunion environment, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2021-marvelous-wonderettes-photo-call-7-of-10-5870-1cd71a3d.webp</image:loc><image:title>The Marvelous Wonderettes: Dream On</image:title><image:caption>Rendering for The Marvelous Wonderettes: Dream On exploring the reunion stage environment and period atmosphere, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/the-penelopiad</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90051-cover-e4376934.webp</image:loc><image:title>The Penelopiad</image:title><image:caption>University of California Irvine · Irvine, CA · 2020</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90051-gallery-150077-fa49100b.webp</image:loc><image:title>The Penelopiad</image:title><image:caption>Production image from The Penelopiad showing the ritual scenic environment and chorus staging, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90051-gallery-150085-f2b6c0a2.webp</image:loc><image:title>The Penelopiad</image:title><image:caption>Production image from The Penelopiad highlighting the layered memory space and ensemble composition, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90051-gallery-150099-9d051c46.webp</image:loc><image:title>The Penelopiad</image:title><image:caption>Scene from The Penelopiad emphasizing chorus visibility and mythic geometry, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90051-gallery-150132-62d7293e.webp</image:loc><image:title>The Penelopiad</image:title><image:caption>Production still from The Penelopiad showing the scenic architecture as container and witness, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90051-gallery-150154-b1fde856.webp</image:loc><image:title>The Penelopiad</image:title><image:caption>Rendering for The Penelopiad exploring the ritual scenic composition and staging framework, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90051-gallery-150227-b6a966e9.webp</image:loc><image:title>The Penelopiad</image:title><image:caption>Production image from The Penelopiad focusing on testimony, procession, and shared visual authority, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90051-gallery-150232-69e3ddad.webp</image:loc><image:title>The Penelopiad</image:title><image:caption>Production image from The Penelopiad showing layered scenic design for epic framing and intimacy by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90051-gallery-150239-82c44197.webp</image:loc><image:title>The Penelopiad</image:title><image:caption>Production still from The Penelopiad highlighting spatial layering and chorus movement, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90051-gallery-150245-288b0bff.webp</image:loc><image:title>The Penelopiad</image:title><image:caption>Final production image from The Penelopiad showing the full scenic environment in performance, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90051-gallery-150059-6b46fd5e.webp</image:loc><image:title>The Penelopiad</image:title><image:caption>Production image from The Penelopiad reinforcing the set&apos;s symbolic texture and mythic atmosphere, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/company</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90019-cover-42d5b1b2.webp</image:loc><image:title>Company</image:title><image:caption>University of California Irvine · Irvine, CA · 2019</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90019-gallery-150026-decccaaf.webp</image:loc><image:title>Company</image:title><image:caption>Production image from Company showing the coupled buildings and urban scenic composition, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90019-gallery-150028-e1310148.webp</image:loc><image:title>Company</image:title><image:caption>Production image from Company highlighting the exterior city world and embedded orchestra, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90019-gallery-150031-f649799f.webp</image:loc><image:title>Company</image:title><image:caption>Production still from Company emphasizing architectural contrast and stage movement, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90019-gallery-150033-3c025c2d.webp</image:loc><image:title>Company</image:title><image:caption>Performance image from Company showing stoops, levels, and shifting emotional proximity, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90019-gallery-150076-4c345fa6.webp</image:loc><image:title>Company</image:title><image:caption>Production image from Company with backlit windows and skyline color shaping the mood, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90019-gallery-150100-4c863819.webp</image:loc><image:title>Company</image:title><image:caption>Production image from Company showing the cityscape as a landscape of longing, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90019-gallery-150102-ec4c6874.webp</image:loc><image:title>Company</image:title><image:caption>Rendering for Company exploring the coupled buildings, lone brick structure, and skyline rhythm, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90019-gallery-150116-9e1fc6e6.webp</image:loc><image:title>Company</image:title><image:caption>Production image from Company highlighting ladders, escapes, and movement through the city, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90019-gallery-150125-94768884.webp</image:loc><image:title>Company</image:title><image:caption>Performance image from Company reinforcing the exterior architecture and ensemble relationships, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90019-gallery-150165-d25ef8d3.webp</image:loc><image:title>Company</image:title><image:caption>Production still from Company with the glowing skyline and nonlinear emotional rhythm in view, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90019-gallery-150208-88a9e2cc.webp</image:loc><image:title>Company</image:title><image:caption>Production image from Company emphasizing the set&apos;s view of intimacy from the outside looking in, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90019-gallery-150240-c1ace8a3.webp</image:loc><image:title>Company</image:title><image:caption>Final production image from Company showing the complete New York exterior environment, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/the-pajama-game</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90048-cover-31192793.webp</image:loc><image:title>The Pajama Game</image:title><image:caption>University of California Irvine · Irvine, CA · 2019</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90048-gallery-150024-3d0dace9.webp</image:loc><image:title>The Pajama Game</image:title><image:caption>Production image from The Pajama Game showing the Sleep-Tite factory world and ensemble staging, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90048-gallery-150038-7aa812ba.webp</image:loc><image:title>The Pajama Game</image:title><image:caption>Rendering for The Pajama Game exploring the factory signage and modular scenic composition, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90048-gallery-150053-79a4a706.webp</image:loc><image:title>The Pajama Game</image:title><image:caption>Production image from The Pajama Game emphasizing the graphic factory environment and choreography space, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90048-gallery-150081-f085aa1c.webp</image:loc><image:title>The Pajama Game</image:title><image:caption>Production image from The Pajama Game highlighting signage and period workplace structure, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90048-gallery-150083-4436afe2.webp</image:loc><image:title>The Pajama Game</image:title><image:caption>Performance image from The Pajama Game showing modular scenic units in motion, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90048-gallery-150091-d653ce9d.webp</image:loc><image:title>The Pajama Game</image:title><image:caption>Production still from The Pajama Game with dance staging and factory signage in view, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90048-gallery-150113-f8ee0dbf.webp</image:loc><image:title>The Pajama Game</image:title><image:caption>Production image from The Pajama Game showing scenic design that supports romance and labor conflict, by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90048-gallery-150119-0cbc5b32.webp</image:loc><image:title>The Pajama Game</image:title><image:caption>Production image from The Pajama Game highlighting the modular factory atmosphere, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90048-gallery-150126-65311181.webp</image:loc><image:title>The Pajama Game</image:title><image:caption>Production still from The Pajama Game emphasizing period color and ensemble movement, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90048-gallery-150138-045be059.webp</image:loc><image:title>The Pajama Game</image:title><image:caption>Rendering for The Pajama Game showing factory transitions and theatrical composition, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90048-gallery-150146-85071687.webp</image:loc><image:title>The Pajama Game</image:title><image:caption>Production image from The Pajama Game reinforcing the postwar factory energy, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90048-gallery-150172-fa983456.webp</image:loc><image:title>The Pajama Game</image:title><image:caption>Rendering for The Pajama Game exploring signage, movement paths, and period theatricality, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90048-gallery-150204-1eb8cc47.webp</image:loc><image:title>The Pajama Game</image:title><image:caption>Rendering for The Pajama Game studying scenic transitions and factory architecture, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90048-gallery-150206-9a85c769.webp</image:loc><image:title>The Pajama Game</image:title><image:caption>Production image from The Pajama Game showing scenic rhythm during a large musical number, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90048-gallery-150219-cf9d5446.webp</image:loc><image:title>The Pajama Game</image:title><image:caption>Production image from The Pajama Game highlighting the adaptability of the modular set, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90048-gallery-150230-31072f5e.webp</image:loc><image:title>The Pajama Game</image:title><image:caption>Rendering for The Pajama Game showing the Sleep-Tite world with bold period signage, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90048-gallery-150242-07812088.webp</image:loc><image:title>The Pajama Game</image:title><image:caption>Final rendering for The Pajama Game capturing the lively factory world and musical energy, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/parliament-square</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90018-cover-3b50f3a4.webp</image:loc><image:title>Parliament Square</image:title><image:caption>University of California Irvine · Irvine, CA · 2019</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90018-gallery-150128-e7691d71.webp</image:loc><image:title>Parliament Square</image:title><image:caption>Production image from Parliament Square showing the circular stone path and sparse political landscape, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90018-gallery-150143-98bc6786.webp</image:loc><image:title>Parliament Square</image:title><image:caption>Production image from Parliament Square highlighting the ritual staging geometry and fractured environment, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90018-gallery-150150-e6921b4b.webp</image:loc><image:title>Parliament Square</image:title><image:caption>Production still from Parliament Square emphasizing concrete textures and political isolation, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90018-gallery-150159-3968ab1c.webp</image:loc><image:title>Parliament Square</image:title><image:caption>Performance image from Parliament Square showing the stone circle as a container for protest, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90018-gallery-150166-fbd524eb.webp</image:loc><image:title>Parliament Square</image:title><image:caption>Production image from Parliament Square with the cold palette and minimal architecture in view, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90018-gallery-150188-8eab105b.webp</image:loc><image:title>Parliament Square</image:title><image:caption>Production image from Parliament Square emphasizing the environment&apos;s meditative austerity, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90018-gallery-150202-8991ab50.webp</image:loc><image:title>Parliament Square</image:title><image:caption>Production image from Parliament Square showing circular stone path and political pressure, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90018-gallery-150205-4a077830.webp</image:loc><image:title>Parliament Square</image:title><image:caption>Production still from Parliament Square highlighting symbolic decay and empty public space, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90018-gallery-150214-db908fa1.webp</image:loc><image:title>Parliament Square</image:title><image:caption>Production image from Parliament Square reinforcing the tension between resilience and sacrifice, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90018-gallery-150241-aebfba62.webp</image:loc><image:title>Parliament Square</image:title><image:caption>Rendering for Parliament Square exploring the circular path, concrete surfaces, and ritual scenic composition, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/not-now-darling</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/not-now-darling-06dc38d64a-75b5cb64.jpg</image:loc><image:title>Not Now, Darling</image:title><image:caption>Okoboji Summer Theatre · Okoboji, IA · 2018</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/not-now-darling-fdeaa527ac-79c0ba0c.jpg</image:loc><image:title>Not Now, Darling</image:title><image:caption>Production image from Not Now, Darling showing the polished boutique interior and farce architecture, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/not-now-darling-e1d080dc14-b42d51ee.jpg</image:loc><image:title>Not Now, Darling</image:title><image:caption>Final production image from Not Now, Darling showing the full comic boutique environment in performance, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/bingo-the-winning-musical</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/bingo-the-winning-musical-dfa9f8cd99-91272f42.jpeg</image:loc><image:title>Bingo: The Winning Musical</image:title><image:caption>Okoboji Summer Theatre · Okoboji, IA · 2013</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/bingo-the-winning-musical-f0bb8f349b-4dab6b4f.jpg</image:loc><image:title>Bingo: The Winning Musical</image:title><image:caption>Production image from Bingo: The Winning Musical showing the bright nautical-inspired scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/bingo-the-winning-musical-f4c0047f35-473dba87.jpg</image:loc><image:title>Bingo: The Winning Musical</image:title><image:caption>Production still from Bingo: The Winning Musical emphasizing playful color and musical-theatre staging, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/bingo-the-winning-musical-f7f07b768a-f5ae4421.jpg</image:loc><image:title>Bingo: The Winning Musical</image:title><image:caption>Final production image from Bingo: The Winning Musical showing the full Okoboji-inspired environment in performance, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/the-complete-works-of-william-shakespeare-abridged</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/the-complete-works-of-william-shakespeare-abridged-fcc6f3ed4f-4c52fd98.jpg</image:loc><image:title>The Complete Works of William Shakespeare (abridged)</image:title><image:caption>Okoboji Summer Theatre · Okoboji, IA · 2014</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/the-complete-works-of-william-shakespeare-abridged-7160001f26-b758f1f6.jpg</image:loc><image:title>The Complete Works of William Shakespeare (abridged)</image:title><image:caption>Production image from The Complete Works of William Shakespeare (abridged) showing the modular comic stage environment, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/the-complete-works-of-william-shakespeare-abridged-9ba7165f14-036a08a1.jpg</image:loc><image:title>The Complete Works of William Shakespeare (abridged)</image:title><image:caption>Production still from The Complete Works of William Shakespeare (abridged) highlighting fast-paced theatrical transitions, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/the-complete-works-of-william-shakespeare-abridged-5f6ec9e90b-ff89656e.jpg</image:loc><image:title>The Complete Works of William Shakespeare (abridged)</image:title><image:caption>Production image from The Complete Works of William Shakespeare (abridged) showing the comic ensemble inside the modular scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/the-complete-works-of-william-shakespeare-abridged-b0e77e71fe-36ee44f9.jpg</image:loc><image:title>The Complete Works of William Shakespeare (abridged)</image:title><image:caption>Final production image from The Complete Works of William Shakespeare (abridged) emphasizing the playful modular environment and comic momentum, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/the-liar</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/the-liar-daa6bff258-03b7fc44.jpg</image:loc><image:title>The Liar</image:title><image:caption>Okoboji Summer Theatre · Okoboji, IA · 2012</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/the-liar-214d560e4b-80e3c3aa.jpg</image:loc><image:title>The Liar</image:title><image:caption>Production image from The Liar showing the classical comic setting and staging, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/the-liar-c183f7b9fc-5e5aa5bc.jpg</image:loc><image:title>The Liar</image:title><image:caption>Stage image from The Liar emphasizing wit, movement, and the scenic environment, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/the-liar-cc3083db71-88cf4ecf.jpg</image:loc><image:title>The Liar</image:title><image:caption>Production still from The Liar highlighting the playful period world and comic staging, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/the-liar-edc3844ade-3cb3266a.jpg</image:loc><image:title>The Liar</image:title><image:caption>Performance image from The Liar reinforcing the bold visual rhythm of the comic setting, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/the-liar-fe95892931-5d621e18.jpg</image:loc><image:title>The Liar</image:title><image:caption>Final production image from The Liar showing the full comic environment, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/a-smalltowne-christmas</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/a-smalltowne-christmas-9717e6782b-8c625df9.jpg</image:loc><image:title>A Smalltowne Christmas</image:title><image:caption>Stephens College · Columbia, MO · 2021</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/a-smalltowne-christmas-384b222098-e5143cc7.jpg</image:loc><image:title>A Smalltowne Christmas</image:title><image:caption>Production image from A Smalltowne Christmas showing the festive scenic environment, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/a-smalltowne-christmas-3691d27c7b-5598713b.jpg</image:loc><image:title>A Smalltowne Christmas</image:title><image:caption>Production still from A Smalltowne Christmas highlighting holiday staging and scenic warmth, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/a-smalltowne-christmas-be19cc2be0-0b29fd45.jpg</image:loc><image:title>A Smalltowne Christmas</image:title><image:caption>Final production image from A Smalltowne Christmas showing the complete holiday world, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/urinetown-2021</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/urinetown-2021-c871282d6b-f398cd2f.jpeg</image:loc><image:title>Urinetown</image:title><image:caption>Okoboji Summer Theatre · Okoboji, IA · 2021</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/urinetown-2021-51b22c1e9d-0502fb13.jpeg</image:loc><image:title>Urinetown</image:title><image:caption>Production image from the 2021 Urinetown showing the angular dystopian environment, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/urinetown-2021-96279a9e54-b8e91501.jpeg</image:loc><image:title>Urinetown</image:title><image:caption>Production still from the 2021 Urinetown emphasizing the expressionist shapes and musical staging, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/urinetown-2021-42a3af6d44-995559d9.jpeg</image:loc><image:title>Urinetown</image:title><image:caption>Production image from the 2021 Urinetown highlighting concrete texture and dystopian atmosphere, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/urinetown-2021-61fded10c7-8e6f48c3.jpeg</image:loc><image:title>Urinetown</image:title><image:caption>Final production image from the 2021 Urinetown showing the complete comic-dystopian scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/the-glass-menagerie-2011</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/the-glass-menagerie-2011-18e039c8c0-56e7d0a8.jpg</image:loc><image:title>The Glass Menagerie</image:title><image:caption>Okoboji Summer Theatre · Okoboji, IA · 2011</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/the-glass-menagerie-2011-a53c40ae0e-269007f3.jpg</image:loc><image:title>The Glass Menagerie</image:title><image:caption>Production image from the 2011 Glass Menagerie showing the domestic memory world, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/the-glass-menagerie-2011-eb79367a23-5a0d525e.jpg</image:loc><image:title>The Glass Menagerie</image:title><image:caption>Production still from the 2011 Glass Menagerie highlighting the scrim walls and layered stage space, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/the-glass-menagerie-2011-2acc2d20ef-4d9c26ac.jpg</image:loc><image:title>The Glass Menagerie</image:title><image:caption>Performance image from the 2011 Glass Menagerie emphasizing nostalgia and theatrical framing, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/the-glass-menagerie-2011-a598d1ca19-6c14fbf9.jpg</image:loc><image:title>The Glass Menagerie</image:title><image:caption>Final production image from the 2011 Glass Menagerie showing the full scenic environment, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/american-idiot</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90038-cover-6c8f8ee1.webp</image:loc><image:title>American Idiot</image:title><image:caption>University of California Irvine · Irvine, CA · 2018</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90038-gallery-150011-0658b26b.webp</image:loc><image:title>American Idiot</image:title><image:caption>Production image from American Idiot showing the modular concrete environment and ensemble staging, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90038-gallery-150036-d4003d4b.webp</image:loc><image:title>American Idiot</image:title><image:caption>Production image from American Idiot emphasizing the hard-edged architectural world and rebellious energy, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90038-gallery-150065-a0cd87d4.webp</image:loc><image:title>American Idiot</image:title><image:caption>Production still from American Idiot showing industrial forms and the show&apos;s kinetic physicality, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90038-gallery-150066-fc967fed.webp</image:loc><image:title>American Idiot</image:title><image:caption>Production image from American Idiot highlighting the concrete framework and projection atmosphere, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90038-gallery-150094-386d8ea8.webp</image:loc><image:title>American Idiot</image:title><image:caption>Production image from American Idiot showing the conflict between space and identity, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90038-gallery-150105-855dc2cb.webp</image:loc><image:title>American Idiot</image:title><image:caption>Production image from American Idiot reinforcing the score&apos;s raw energy within a minimalist industrial frame, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90038-gallery-150152-33062a7e.webp</image:loc><image:title>American Idiot</image:title><image:caption>Production still from American Idiot with projection and concrete forms supporting emotional transition, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90038-gallery-150176-92a3fb6f.webp</image:loc><image:title>American Idiot</image:title><image:caption>Rendering for American Idiot exploring Southern California concrete, decay, and industrial scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90038-gallery-150196-ae0b4a4b.webp</image:loc><image:title>American Idiot</image:title><image:caption>Final production image from American Idiot showing the full scenic environment in performance, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/last-train-to-nibroc</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2016-the-last-train-to-nibroc-3-of-10-7894-558b9e2f.webp</image:loc><image:title>Last Train to Nibroc</image:title><image:caption>Okoboji Summer Theatre · Okoboji, IA · 2016</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2016-the-last-train-to-nibroc-1-of-10-9188-78d80ea0.webp</image:loc><image:title>Last Train to Nibroc</image:title><image:caption>Production image from Last Train to Nibroc showing the intimate barn-wood framed stage, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2016-the-last-train-to-nibroc-1-of-1-9386-27475243.webp</image:loc><image:title>Last Train to Nibroc</image:title><image:caption>Production image from Last Train to Nibroc highlighting the compressed proscenium and warm material palette, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2016-the-last-train-to-nibroc-3-of-10-9188-2c3b6171.webp</image:loc><image:title>Last Train to Nibroc</image:title><image:caption>Production still from Last Train to Nibroc showing the environment&apos;s closeness and stillness, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2016-the-last-train-to-nibroc-4-of-10-9386-ed54be72.webp</image:loc><image:title>Last Train to Nibroc</image:title><image:caption>Production image from Last Train to Nibroc emphasizing the raked stage and intimate playing space, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2016-the-last-train-to-nibroc-5-of-10-9386-3e89f0d9.webp</image:loc><image:title>Last Train to Nibroc</image:title><image:caption>Production image from Last Train to Nibroc showing the long backdrop supporting fluid scene changes, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2016-the-last-train-to-nibroc-6-of-10-9386-d83750e4.webp</image:loc><image:title>Last Train to Nibroc</image:title><image:caption>Production still from Last Train to Nibroc reinforcing the design&apos;s quiet emotional tone, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2016-the-last-train-to-nibroc-7-of-10-9386-fb7dcd85.webp</image:loc><image:title>Last Train to Nibroc</image:title><image:caption>Production image from Last Train to Nibroc showing the architecture holding the characters gently, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2016-the-last-train-to-nibroc-9-of-10-9386-66e1d692.webp</image:loc><image:title>Last Train to Nibroc</image:title><image:caption>Rendering for Last Train to Nibroc exploring the compressed proscenium and barn-wood material language, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2016-the-last-train-to-nibroc-8-of-10-9386-a2f7597b.webp</image:loc><image:title>Last Train to Nibroc</image:title><image:caption>Rendering for Last Train to Nibroc showing the intimate scenic scale and backdrop system, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2016-the-last-train-to-nibroc-10-of-10-9386-3fe47120.webp</image:loc><image:title>Last Train to Nibroc</image:title><image:caption>Final rendering for Last Train to Nibroc capturing the quiet, close scenic atmosphere, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/vanya-and-sonia-and-masha-and-spike</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2016-vanya-sonia-masha-and-spike-stephens-1-of-7-1190-d193baa9.webp</image:loc><image:title>Vanya and Sonia and Masha and Spike</image:title><image:caption>Stephens College · Columbia, MO · 2016</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2016-vanya-sonia-masha-and-spike-stephens-2-of-7-2374-dc489aad.webp</image:loc><image:title>Vanya and Sonia and Masha and Spike</image:title><image:caption>Production image from Vanya and Sonia and Masha and Spike showing the Bucks County porch and domestic architecture, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2016-vanya-sonia-masha-and-spike-stephens-3-of-7-2374-9937df06.webp</image:loc><image:title>Vanya and Sonia and Masha and Spike</image:title><image:caption>Production image from Vanya and Sonia and Masha and Spike highlighting the porch as a threshold and gathering space, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2016-vanya-sonia-masha-and-spike-stephens-1-of-7-2374-7c5829fa.webp</image:loc><image:title>Vanya and Sonia and Masha and Spike</image:title><image:caption>Production image from Vanya and Sonia and Masha and Spike emphasizing the warm wood tones and lived-in domestic world, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2016-vanya-sonia-masha-and-spike-stephens-1-of-2-8633-c4ca37e0.webp</image:loc><image:title>Vanya and Sonia and Masha and Spike</image:title><image:caption>Production still from Vanya and Sonia and Masha and Spike showing the scenic environment supporting layered comic staging, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/vanya-act-2-45-large-2372-50c5b833.webp</image:loc><image:title>Vanya and Sonia and Masha and Spike</image:title><image:caption>Production image from Vanya and Sonia and Masha and Spike reinforcing the porch as both sanctuary and constraint, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2016-vanya-sonia-masha-and-spike-stephens-2-of-2-8670-9f110775.webp</image:loc><image:title>Vanya and Sonia and Masha and Spike</image:title><image:caption>Final production image from Vanya and Sonia and Masha and Spike showing the full domestic porch design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/little-shop-of-horrors</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/little-shop-of-horrors-02-0430-e1e668ba.webp</image:loc><image:title>Little Shop of Horrors</image:title><image:caption>Okoboji Summer Theatre · Okoboji, IA · 2014</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2015-little-shop-of-horrors-7-of-9-1481-6cd46cad.webp</image:loc><image:title>Little Shop of Horrors</image:title><image:caption>Production image from Little Shop of Horrors showing the gritty flower shop and Skid Row environment, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2015-little-shop-of-horrors-2-of-9-1481-9655ab32.webp</image:loc><image:title>Little Shop of Horrors</image:title><image:caption>Production image from Little Shop of Horrors emphasizing the brick storefront and cramped scenic frame, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2015-little-shop-of-horrors-3-of-9-1481-ce2b1988.webp</image:loc><image:title>Little Shop of Horrors</image:title><image:caption>Production still from Little Shop of Horrors highlighting the grounded storefront realism, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2015-little-shop-of-horrors-4-of-9-1481-4b2444d7.webp</image:loc><image:title>Little Shop of Horrors</image:title><image:caption>Production image from Little Shop of Horrors showing practical counters, windows, and detailed shop textures, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2015-little-shop-of-horrors-6-of-9-1481-1c45a635.webp</image:loc><image:title>Little Shop of Horrors</image:title><image:caption>Production image from Little Shop of Horrors reinforcing the claustrophobic flower shop design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2015-little-shop-of-horrors-8-of-9-1481-bb97ce55.webp</image:loc><image:title>Little Shop of Horrors</image:title><image:caption>Production still from Little Shop of Horrors showing the world as danger increases around the shop, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/little-shop-of-horrors-02-1481-60179d7d.webp</image:loc><image:title>Little Shop of Horrors</image:title><image:caption>Final production image from Little Shop of Horrors showing the full scenic environment in performance, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/rich-girl</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2014-rich-girl-okoboji-summer-theatre-3-of-8-2094-bd9037d8.webp</image:loc><image:title>Rich Girl</image:title><image:caption>Okoboji Summer Theatre · Okoboji, IA · 2014</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2014-rich-girl-okoboji-summer-theatre-3-of-8-3670-51246a14.webp</image:loc><image:title>Rich Girl</image:title><image:caption>Production image from Rich Girl showing the contemporary penthouse environment, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/rich-girl-5-3670-a9dce5ca.webp</image:loc><image:title>Rich Girl</image:title><image:caption>Production image from Rich Girl highlighting the sleek domestic architecture and polished palette, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2014-rich-girl-okoboji-summer-theatre-4-of-8-3670-aee16070.webp</image:loc><image:title>Rich Girl</image:title><image:caption>Production image from Rich Girl emphasizing openness, scale, and emotional distance, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2014-rich-girl-okoboji-summer-theatre-5-of-8-3670-314a2c6a.webp</image:loc><image:title>Rich Girl</image:title><image:caption>Production still from Rich Girl showing the refined interior shell and city-facing atmosphere, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2014-rich-girl-okoboji-summer-theatre-6-of-8-3707-4626e751.webp</image:loc><image:title>Rich Girl</image:title><image:caption>Production image from Rich Girl highlighting the elegant restraint of the penthouse world, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2014-rich-girl-okoboji-summer-theatre-7-of-8-3759-f6de54ee.webp</image:loc><image:title>Rich Girl</image:title><image:caption>Final production image from Rich Girl showing the complete scenic environment in performance, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/rich-girl-sketch-large-3759-550cb2db.webp</image:loc><image:title>Rich Girl</image:title><image:caption>Rendering for Rich Girl exploring the penthouse composition, furnishings, and emotional restraint, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/angel-street</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90043-cover-487c1e5d.webp</image:loc><image:title>Angel Street</image:title><image:caption>Okoboji Summer Theatre · Columbia, MO · 2013</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90043-gallery-150025-e9797b75.webp</image:loc><image:title>Angel Street</image:title><image:caption>Production image from Angel Street showing the Victorian drawing room and formal architecture, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90043-gallery-150110-b9e8d99e.webp</image:loc><image:title>Angel Street</image:title><image:caption>Production image from Angel Street highlighting wainscoting, staircase, and enclosed domestic atmosphere, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90043-gallery-150129-0d9bf5e0.webp</image:loc><image:title>Angel Street</image:title><image:caption>Production still from Angel Street showing period furnishings and practical lighting, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90043-gallery-150215-12788cb7.webp</image:loc><image:title>Angel Street</image:title><image:caption>Production image from Angel Street emphasizing domestic control and observation in the drawing room, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90043-gallery-150234-a88f8a7e.webp</image:loc><image:title>Angel Street</image:title><image:caption>Rendering for Angel Street exploring the formal Victorian room and psychological tension, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90043-gallery-150142-4a0cde35.webp</image:loc><image:title>Angel Street</image:title><image:caption>Production image from Angel Street reinforcing the density and enclosure of the room, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90043-gallery-150155-077d718a.webp</image:loc><image:title>Angel Street</image:title><image:caption>Production still from Angel Street showing shifts in power within a stable realistic environment, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90043-gallery-150194-b65bff28.webp</image:loc><image:title>Angel Street</image:title><image:caption>Final production image from Angel Street showing the complete drawing room world in performance, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/dont-dress-for-dinner</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2013-dont-dress-for-dinner-okoboji-summer-theatre-1-of-7-3733-2a2cf2a4.webp</image:loc><image:title>Don&apos;t Dress for Dinner</image:title><image:caption>Okoboji Summer Theatre · Okoboji, IA · 2013</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2013-dont-dress-for-dinner-okoboji-summer-theatre-7-of-7-5278-627ee2db.webp</image:loc><image:title>Don&apos;t Dress for Dinner</image:title><image:caption>Production image from Don&apos;t Dress for Dinner showing the restored French farmhouse environment, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2013-dont-dress-for-dinner-okoboji-summer-theatre-6-of-7-5280-a6012fc3.webp</image:loc><image:title>Don&apos;t Dress for Dinner</image:title><image:caption>Production image from Don&apos;t Dress for Dinner highlighting exposed timber beams and rustic architectural detail, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2013-dont-dress-for-dinner-okoboji-summer-theatre-1-of-7-5333-b089c7cc.webp</image:loc><image:title>Don&apos;t Dress for Dinner</image:title><image:caption>Production image from Don&apos;t Dress for Dinner emphasizing layered depth and door placement for farce, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2013-dont-dress-for-dinner-okoboji-summer-theatre-2-of-7-5502-091af54f.webp</image:loc><image:title>Don&apos;t Dress for Dinner</image:title><image:caption>Production still from Don&apos;t Dress for Dinner showing the farmhouse interior as romantic setting and comic engine, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2013-dont-dress-for-dinner-okoboji-summer-theatre-3-of-7-5321-51819b0e.webp</image:loc><image:title>Don&apos;t Dress for Dinner</image:title><image:caption>Production image from Don&apos;t Dress for Dinner reinforcing sightlines and timing within the scenic layout, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2013-dont-dress-for-dinner-okoboji-summer-theatre-4-of-7-5292-2be249a4.webp</image:loc><image:title>Don&apos;t Dress for Dinner</image:title><image:caption>Production image from Don&apos;t Dress for Dinner highlighting warmth, elegance, and ensemble movement, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/2013-dont-dress-for-dinner-okoboji-summer-theatre-5-of-7-5280-9f703f75.webp</image:loc><image:title>Don&apos;t Dress for Dinner</image:title><image:caption>Final production image from Don&apos;t Dress for Dinner showing the complete French farmhouse world in performance, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/all-my-sons</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90017-cover-aa4e4e0c.webp</image:loc><image:title>All My Sons</image:title><image:caption>Stephens College · Columbia, MO · 2010</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90017-gallery-150013-2dc9c7df.webp</image:loc><image:title>All My Sons</image:title><image:caption>Production image from All My Sons showing the postwar suburban house and yard, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90017-gallery-150018-16235fd3.webp</image:loc><image:title>All My Sons</image:title><image:caption>Production image from All My Sons highlighting the open porch and domestic realism, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90017-gallery-150054-a4cbbf69.webp</image:loc><image:title>All My Sons</image:title><image:caption>Production still from All My Sons emphasizing the ordered suburban environment, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90017-gallery-150070-34f3888b.webp</image:loc><image:title>All My Sons</image:title><image:caption>Production image from All My Sons showing how the open setting exposes private conflict, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90017-gallery-150078-86884a86.webp</image:loc><image:title>All My Sons</image:title><image:caption>Production image from All My Sons reinforcing the tension between comfort and moral collapse, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90017-gallery-150175-668ab496.webp</image:loc><image:title>All My Sons</image:title><image:caption>Production still from All My Sons showing the suburban framework for the play&apos;s emotional shifts, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/project-90017-gallery-150182-c867246e.webp</image:loc><image:title>All My Sons</image:title><image:caption>Final production image from All My Sons showing the complete family home in performance, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90017-gallery-150073-bd354494.webp</image:loc><image:title>All My Sons</image:title><image:caption>Rendering for All My Sons exploring the porch, yard, and postwar suburban composition, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/project/the-effect-of-gamma-rays</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/gamma-rays-1-5794-fc8ce725.webp</image:loc><image:title>The Effect of Gamma Rays on Man-in-the-Moon Marigolds</image:title><image:caption>Okoboji Summer Theatre · Okoboji, IA · 2010</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/gamma-rays-2-6823-b60a2d8e.webp</image:loc><image:title>The Effect of Gamma Rays on Man-in-the-Moon Marigolds</image:title><image:caption>Production image from The Effect of Gamma Rays on Man-in-the-Moon Marigolds showing the distressed domestic interior, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/gamma-rays-3-6823-f76d4aff.webp</image:loc><image:title>The Effect of Gamma Rays on Man-in-the-Moon Marigolds</image:title><image:caption>Production image from The Effect of Gamma Rays on Man-in-the-Moon Marigolds highlighting faded wallpaper and emotional erosion, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/gamma-rays-4-6823-557175e3.webp</image:loc><image:title>The Effect of Gamma Rays on Man-in-the-Moon Marigolds</image:title><image:caption>Production still from The Effect of Gamma Rays on Man-in-the-Moon Marigolds showing the brittle interior surfaces and compressed space, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/scenic-projects/gamma-rays-1-6823-4aad8265.webp</image:loc><image:title>The Effect of Gamma Rays on Man-in-the-Moon Marigolds</image:title><image:caption>Final production image from The Effect of Gamma Rays on Man-in-the-Moon Marigolds showing the full scenic environment in performance, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/projects/rendering/the-northwind-mare-tavern</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/image-150061-d434fc14.webp</image:loc><image:title>The Northwind Mare Tavern</image:title><image:caption>A fantasy tavern rendering built around weathered timber, lantern glow, and the feeling that the room has already lived through a few long winters before the viewer arrives.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/projects/rendering/the-glass-menagerie</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90010-gallery-150168-5dda40de.webp</image:loc><image:title>The Glass Menagerie</image:title><image:caption>A rendering sequence for The Glass Menagerie shaped around memory instead of literal realism, using thresholds, scrim, and softened architecture to hold longing, confinement, and escape in one room.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/projects/rendering/bell-book-and-candle</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90016-gallery-150203-19d42e5d.webp</image:loc><image:title>Bell, Book, and Candle</image:title><image:caption>A rendering series for Bell, Book, and Candle that keeps the apartment grounded and livable while letting color, texture, and atmosphere quietly support the play’s supernatural edge.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/projects/rendering/urinetown</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90041-gallery-150082-4664ad60.webp</image:loc><image:title>Urinetown</image:title><image:caption>A rendering series for Urinetown built around civic decay, satirical scale, and the feeling of a city infrastructure so overdetermined that it begins shaping human behavior.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90041-gallery-150120-56940bd6.webp</image:loc><image:title>Urinetown</image:title><image:caption>Alternate rendering angle for Urinetown emphasizing circulation, levels, and public pressure.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90041-gallery-150199-ef242aeb.webp</image:loc><image:title>Urinetown</image:title><image:caption>Perspective rendering for Urinetown showing exposed structure, depth, and managed movement.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/projects/rendering/head-over-heels</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90044-gallery-150090-d1bd1e6c.webp</image:loc><image:title>Head Over Heels</image:title><image:caption>A bright, pop-inflected world for Head Over Heels, balancing theatrical excess with clear spatial structure for movement, comedy, and transformation.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/projects/rendering/boeing-boeing</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90054-gallery-150139-425d2231.webp</image:loc><image:title>Boeing, Boeing</image:title><image:caption>A crisp Paris apartment for Boeing, Boeing, built to handle fast entrances, overlapping schedules, and the mechanical precision of the farce.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/projects/rendering/an-inspector-calls</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90036-gallery-150134-a12bad84.webp</image:loc><image:title>An Inspector Calls</image:title><image:caption>A tense dining room for An Inspector Calls, holding respectability on the surface while pressure and unease gather underneath.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/projects/rendering/tomas-and-the-library-lady</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90039-gallery-150225-b18093aa.webp</image:loc><image:title>Tomás and the Library Lady</image:title><image:caption>A warm library world for Tomás and the Library Lady, shaped around discovery, welcome, and the quiet change that happens when a space makes room for a child.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/projects/rendering/the-merry-wives-of-windsor</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90053-gallery-150015-31e01022.webp</image:loc><image:title>The Merry Wives of Windsor</image:title><image:caption>A playful rendering for The Merry Wives of Windsor, built around comic movement, social energy, and the elasticity of Shakespearean farce.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90053-gallery-150212-1de109ac.webp</image:loc><image:title>The Merry Wives of Windsor</image:title><image:caption>Alternate rendering angle for The Merry Wives of Windsor, emphasizing shared comic space and circulation.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90053-gallery-150218-e5e62fe2.webp</image:loc><image:title>The Merry Wives of Windsor</image:title><image:caption>Rendering perspective for The Merry Wives of Windsor showing depth, entrances, and ensemble pathways.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/projects/rendering/ashes-of-the-underworld</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/image-150157-a26d93a2.webp</image:loc><image:title>Ashes of the Underworld</image:title><image:caption>A liminal space between life and death, inspired by The Penelopiad. Grecian ruins decay among lifeless trees while fire burns eternal. Created during pandemic isolation in Chicago, when artists found themselves suspended between the theatre that was and whatever might come next.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/projects/rendering/isolation</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90015-gallery-150098-7894270b.webp</image:loc><image:title>Isolation</image:title><image:caption>A spare interior study where distance, silence, and a controlled palette make the isolation feel specific instead of symbolic.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/projects/rendering/company</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90019-gallery-150102-ec4c6874.webp</image:loc><image:title>Company</image:title><image:caption>A rendering sequence for Company that treats the city as both social architecture and emotional pressure, letting the world feel lively, exposed, and slightly lonely all at once.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/projects/rendering/parliament-square</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90018-gallery-150241-aebfba62.webp</image:loc><image:title>Parliament Square</image:title><image:caption>A spare civic space for Parliament Square, composed to hold tension, surveillance, and the uneasy balance between public order and private fear.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/projects/rendering/angel-food-cake</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90014-gallery-150055-c702d0ae.webp</image:loc><image:title>Angel Food Cake</image:title><image:caption>A modest mobile home interior for Angel Food Cake, where familiar domestic detail carries humor, tenderness, and emotional strain.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/projects/rendering/angel-street</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90043-gallery-150234-a88f8a7e.webp</image:loc><image:title>Angel Street</image:title><image:caption>A Victorian interior for Angel Street, shaped to support claustrophobia, ornament, and the slow psychological pressure of the play.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/projects/rendering/all-my-sons</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/project-90017-gallery-150073-bd354494.webp</image:loc><image:title>All My Sons</image:title><image:caption>A postwar family home for All My Sons, designed as an ordinary backyard world whose familiarity makes its moral fractures feel more devastating.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/projects/experiential/first-bank-lollipops</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/1771839325696-first_bank_lollipops-b3b5a475.png</image:loc><image:title>First Bank Lollipops</image:title><image:caption>A campaign-focused experiential project that pairs concept visualization with live documentation, framing how the First Bank Lollipops idea moves from pitch asset to on-site experience.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/projects/experiential/new-swan-venue-documentation</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/design-drafting-new-swan-4-2142-c7512dea.webp</image:loc><image:title>New Swan Venue Documentation</image:title><image:caption>Venue documentation for New Swan, capturing site conditions and technical information needed to support planning, coordination, and installation decisions.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/1771839189798-design_drafting_new_swan_3-1fbce563.jpg</image:loc><image:title>New Swan Venue Documentation</image:title><image:caption>New Swan Venue Documentation</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/projects/experiential/lysistrata-covid-documentation</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/design-drafting-lysistrata-2-0658-26891768.webp</image:loc><image:title>Lysistrata COVID Documentation</image:title><image:caption>A drafting and documentation package created to support staging clarity and evolving production requirements during COVID-era planning.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/design-drafting-lysistrata-4-2027-2d24e30e.webp</image:loc><image:title>Lysistrata COVID Documentation</image:title><image:caption>Lysistrata Covid Documentation  scenic design by Brandon PT Davis</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/design-drafting-lysistrata-5-3362-5dbe612b.webp</image:loc><image:title>Lysistrata COVID Documentation</image:title><image:caption>Lysistrata Covid Documentation  scenic design by Brandon PT Davis</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/design-drafting-lysistrata-6-4688-7488e3ca.webp</image:loc><image:title>Lysistrata COVID Documentation</image:title><image:caption>Lysistrata Covid Documentation  scenic design by Brandon PT Davis</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/1771838895784-design_drafting_lysistrata_3-8a5436de.jpg</image:loc><image:title>Lysistrata COVID Documentation</image:title><image:caption>Lysistrata COVID Documentation</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/projects/experiential/park-and-shop</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/1771293058270-rendering_park_and_shop_2-3e16644f.webp</image:loc><image:title>Park &amp; Shop</image:title><image:caption>A retail environment package for Park &amp; Shop that pairs concept renderings with technical drawing support, showing how presentation imagery and drafting documentation work together inside one project.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/design-drafting-park-and-shop-1-2627-5760f918.webp</image:loc><image:title>Park &amp; Shop</image:title><image:caption>Park &amp; Shop Techncial Drawing scenic design by Brandon PT Davis</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/1771838745874-design_drafting_park_and_shop_2-01448a76.jpg</image:loc><image:title>Park &amp; Shop</image:title><image:caption>Park &amp; Shop Technical Drawing</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/projects/experiential/toyota-gold-cup-activation</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/1771290240875-toyota-gold-cup-final-29-7a55189c.png</image:loc><image:title>Toyota Gold Cup Activation</image:title><image:caption>An experiential activation package for Toyota Gold Cup that combines concept renderings with live event photography to show sponsor visibility, guest circulation, and event-scale presence.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/1771290461111-toyota-gold-cup-final-29-271bdafcb3-f83fc5ec.png</image:loc><image:title>Toyota Gold Cup Activation</image:title><image:caption>Toyota Gold Cup Final 29 scenic design by Brandon PT Davis</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/1771290350722-screenshot-2026-01-12-at-1.15.34-pm-large-3fe1d90b43-d6882595.jpg</image:loc><image:title>Toyota Gold Cup Activation</image:title><image:caption>Scenic rendering for Toyota Gold Cup Final 29 with event-scale composition, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/1771290353280-screenshot-2026-01-12-at-1.16.08-pm-large-338452b69d-dad572d1.jpg</image:loc><image:title>Toyota Gold Cup Activation</image:title><image:caption>Rendering variation for Toyota Gold Cup Final 29 exploring layout and sightlines, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/1771290358832-screenshot-2026-01-12-at-1.17.01-pm-large-c69eb3f5ac-ab348846.jpg</image:loc><image:title>Toyota Gold Cup Activation</image:title><image:caption>Concept rendering view for Toyota Gold Cup Final 29, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/1771290861401-image1-enhanced-b400b098.webp</image:loc><image:title>Toyota Gold Cup Activation</image:title><image:caption>Toyota Gold Cup Activation</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/1771290965345-image1-39ac4253ed-d9a2385a.jpg</image:loc><image:title>Toyota Gold Cup Activation</image:title><image:caption>Toyota  Gold Cup Activation scenic design by Brandon PT Davis</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/1771290968388-image2-8f0a934b2b-c8f51bca.jpg</image:loc><image:title>Toyota Gold Cup Activation</image:title><image:caption>Toyota  Gold Cup Activation scenic design by Brandon PT Davis</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/1771290970620-image4-190ae6f96e-7c2ac0de.jpg</image:loc><image:title>Toyota Gold Cup Activation</image:title><image:caption>Toyota  Gold Cup Activation scenic design by Brandon PT Davis</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/1771290972787-image5-4570ec4bc9-14a15767.jpg</image:loc><image:title>Toyota Gold Cup Activation</image:title><image:caption>Toyota  Gold Cup Activation scenic design by Brandon PT Davis</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/1771290975327-image8-6babe1f5ab-c28deb6f.jpg</image:loc><image:title>Toyota Gold Cup Activation</image:title><image:caption>Toyota  Gold Cup Activation scenic design by Brandon PT Davis</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/projects/experiential/rab-activation</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/1771290715451-rab_render-ec5cfafb.webp</image:loc><image:title>Rab Activation</image:title><image:caption>Retail activation renderings for Rab, focused on merchandising clarity, guest circulation, and a branded environment that reads cleanly in presentation and review.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/projects/experiential/woody-creek-distillery-activation</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/1771227455469-83bbfb7c-e9f1-4f5c-97b4-bad4986df276_1_105_c-36653a52.webp</image:loc><image:title>Woody Creek Distillery Activation</image:title><image:caption>A branded activation concept for Woody Creek Distillery, built to show guest-facing visibility, product storytelling, and a flexible event presence that can support presentation and review.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/projects/experiential/red-line-cafe</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/1771226600321-96246012-2a71-42d9-85e2-77e5d3bafaae_1_105_c-ac41a841.webp</image:loc><image:title>Red Line Cafe</image:title><image:caption>Interior concept renderings for Red Line Cafe, focused on atmosphere, customer flow, and presentation-ready visual communication for a branded hospitality environment.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/1771226855050-123ec95d-9f48-4292-9576-7ff272705190_1_105_c-717c507f1a-5bdd61ac.jpg</image:loc><image:title>Red Line Cafe</image:title><image:caption>96246012 2A71 42D9 85E2 77E5D3BAFAAE 1 105d scenic design by Brandon PT Davis</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/1771226871303-0012f1ad-66fd-41bd-91e0-34c5b5420fa5_1_105_c-7c0c6217a7-161759a3.jpg</image:loc><image:title>Red Line Cafe</image:title><image:caption>Scenic rendering study for project 96246012 2A71 42D9 85E2 77E5D3BAFAAE 1 105d, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/1771226877260-2960bdc8-fc6f-4701-8e0c-5ade2f536612_1_105_c-225ea8235b-b7f3b9be.jpg</image:loc><image:title>Red Line Cafe</image:title><image:caption>Alternate scenic rendering angle for project 96246012 2A71 42D9 85E2 77E5D3BAFAAE 1 105d, scenic design by Brandon PT Davis.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-portfolios/1771226885894-d729c095-12c8-469b-8db5-ea601e086b3c_1_105_c-a45f759a5b-f156738b.jpg</image:loc><image:title>Red Line Cafe</image:title><image:caption>Concept rendering pass for project 96246012 2A71 42D9 85E2 77E5D3BAFAAE 1 105d, scenic design by Brandon PT Davis.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/articles/working-offstage-expanding-a-scenic-design-career-beyond-theatre</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/working-offstage/cover.webp</image:loc><image:title>Working Offstage: Expanding a Scenic Design Career Beyond Theatre</image:title><image:caption>Abstract theatrical architecture opening into adjacent design worlds beyond the stage, with a solitary figure standing in a warm amber haze.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/working-offstage/transfer-editorial.webp</image:loc><image:title>Working Offstage: Expanding a Scenic Design Career Beyond Theatre article image</image:title><image:caption>A practical essay on how scenic designers can expand into themed entertainment, architectural visualization, rendering, and other adjacent industries without abandoning theatre.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/working-offstage/scope-editorial.webp</image:loc><image:title>Working Offstage: Expanding a Scenic Design Career Beyond Theatre article image</image:title><image:caption>A practical essay on how scenic designers can expand into themed entertainment, architectural visualization, rendering, and other adjacent industries without abandoning theatre.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/working-offstage/pricing-editorial.webp</image:loc><image:title>Working Offstage: Expanding a Scenic Design Career Beyond Theatre article image</image:title><image:caption>A practical essay on how scenic designers can expand into themed entertainment, architectural visualization, rendering, and other adjacent industries without abandoning theatre.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/publishing-vectorworks-renderings-for-presentation</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/vectorworks-rendering-series/convert-bitmap-poster.jpg</image:loc><image:title>Publishing Vectorworks Renderings for Presentation</image:title><image:caption>Vectorworks rendering sheet with a completed scenic rendering prepared for output.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/lighting-and-render-styles-in-vectorworks</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/vectorworks-rendering-series/render-tabs-cropped/custom-realistic-renderworks.jpg</image:loc><image:title>Renderworks Settings and Lighting in Vectorworks</image:title><image:caption>Carnegie Library scenic model rendered with a custom Realistic Renderworks style.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/vectorworks-rendering-series/render-tabs-cropped/shaded-render.jpg</image:loc><image:title>Renderworks Settings and Lighting in Vectorworks article image</image:title><image:caption>A scenic rendering workflow for comparing the same model across render looks, building a lighting layer, and choosing Renderworks settings with intention.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/vectorworks-rendering-series/render-tabs-cropped/final-quality-no-lighting.jpg</image:loc><image:title>Renderworks Settings and Lighting in Vectorworks article image</image:title><image:caption>A scenic rendering workflow for comparing the same model across render looks, building a lighting layer, and choosing Renderworks settings with intention.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/vectorworks-rendering-series/render-tabs-cropped/final-quality-with-lighting.jpg</image:loc><image:title>Renderworks Settings and Lighting in Vectorworks article image</image:title><image:caption>A scenic rendering workflow for comparing the same model across render looks, building a lighting layer, and choosing Renderworks settings with intention.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/vectorworks-rendering-series/render-tabs-cropped/custom-redshift.jpg</image:loc><image:title>Renderworks Settings and Lighting in Vectorworks article image</image:title><image:caption>A scenic rendering workflow for comparing the same model across render looks, building a lighting layer, and choosing Renderworks settings with intention.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/vectorworks-rendering-series/settings-tabs/renderworks-background.png</image:loc><image:title>Renderworks Settings and Lighting in Vectorworks article image</image:title><image:caption>A scenic rendering workflow for comparing the same model across render looks, building a lighting layer, and choosing Renderworks settings with intention.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/vectorworks-rendering-series/settings-tabs/redshift-options.png</image:loc><image:title>Renderworks Settings and Lighting in Vectorworks article image</image:title><image:caption>A scenic rendering workflow for comparing the same model across render looks, building a lighting layer, and choosing Renderworks settings with intention.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/vectorworks-rendering-series/settings-tabs/realistic-options.png</image:loc><image:title>Renderworks Settings and Lighting in Vectorworks article image</image:title><image:caption>A scenic rendering workflow for comparing the same model across render looks, building a lighting layer, and choosing Renderworks settings with intention.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/vectorworks-rendering-series/settings-tabs/redshift-quality.png</image:loc><image:title>Renderworks Settings and Lighting in Vectorworks article image</image:title><image:caption>A scenic rendering workflow for comparing the same model across render looks, building a lighting layer, and choosing Renderworks settings with intention.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/vectorworks-rendering-series/settings-tabs/realistic-quality.png</image:loc><image:title>Renderworks Settings and Lighting in Vectorworks article image</image:title><image:caption>A scenic rendering workflow for comparing the same model across render looks, building a lighting layer, and choosing Renderworks settings with intention.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/vectorworks-rendering-series/settings-tabs/lighting-tab.png</image:loc><image:title>Renderworks Settings and Lighting in Vectorworks article image</image:title><image:caption>A scenic rendering workflow for comparing the same model across render looks, building a lighting layer, and choosing Renderworks settings with intention.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/vectorworks-rendering-series/settings-tabs/style-background-tab.png</image:loc><image:title>Renderworks Settings and Lighting in Vectorworks article image</image:title><image:caption>A scenic rendering workflow for comparing the same model across render looks, building a lighting layer, and choosing Renderworks settings with intention.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/setting-up-vectorworks-cameras-for-scenic-renderings</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/vectorworks-rendering-series/camera-setup-poster.jpg</image:loc><image:title>Setting Up Vectorworks Cameras for Scenic Renderings</image:title><image:caption>Vectorworks top plan view showing a scenic model, camera position, and rendering setup interface.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/vectorworks-rendering-workflow-file-size-and-speed</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/vectorworks-rendering-series/file-size-speed-workflow-cover.png</image:loc><image:title>Vectorworks Rendering Workflow: File Size and Speed</image:title><image:caption>Abstract scenic rendering workflow moving from dense imported mesh geometry to a clean render-ready Vectorworks model.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/vectorworks-rendering-series/rendering-workflow-time.jpg</image:loc><image:title>Vectorworks Rendering Workflow: File Size and Speed article image</image:title><image:caption>A practical rendering workflow for keeping Vectorworks scenic files responsive by managing imported models, USDZ handoffs, mesh cleanup, texture size, and final output decisions.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/vectorworks-rendering-series/workbench-usd-export.png</image:loc><image:title>Vectorworks Rendering Workflow: File Size and Speed article image</image:title><image:caption>A practical rendering workflow for keeping Vectorworks scenic files responsive by managing imported models, USDZ handoffs, mesh cleanup, texture size, and final output decisions.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/studio/scenic-3d-converter-modes-art.png</image:loc><image:title>Vectorworks Rendering Workflow: File Size and Speed article image</image:title><image:caption>A practical rendering workflow for keeping Vectorworks scenic files responsive by managing imported models, USDZ handoffs, mesh cleanup, texture size, and final output decisions.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/what-makes-a-good-scenic-design-rendering</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-articles/article-60130-cover-43cb5436.webp</image:loc><image:title>What Makes a Good Scenic Design Rendering?</image:title><image:caption>Designer seated at a drafting table under a warm spotlight inside a teal studio space.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/what-makes-a-good-scenic-design-rendering/body/ikugmbpwghzuoial-compressed-db4d6373.webp</image:loc><image:title>What Makes a Good Scenic Design Rendering? article image</image:title><image:caption>What makes a scenic rendering useful in production: clear visual hierarchy, material logic, and communication choices teams can actually build from.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/what-makes-a-good-scenic-design-rendering/body/beiquvbjtryzwfml-compressed-e4cf948e.webp</image:loc><image:title>What Makes a Good Scenic Design Rendering? article image</image:title><image:caption>What makes a scenic rendering useful in production: clear visual hierarchy, material logic, and communication choices teams can actually build from.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/what-makes-a-good-scenic-design-rendering/body/cwacyunzazoypajr-compressed-a24696a0.webp</image:loc><image:title>What Makes a Good Scenic Design Rendering? article image</image:title><image:caption>What makes a scenic rendering useful in production: clear visual hierarchy, material logic, and communication choices teams can actually build from.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/what-makes-a-good-scenic-design-rendering/body/euxnbpvehxyliqcy-compressed-d2fa63b8.webp</image:loc><image:title>What Makes a Good Scenic Design Rendering? article image</image:title><image:caption>What makes a scenic rendering useful in production: clear visual hierarchy, material logic, and communication choices teams can actually build from.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/what-makes-a-good-scenic-design-rendering/body/hxxvtrihykhsdkaa-compressed-79554678.webp</image:loc><image:title>What Makes a Good Scenic Design Rendering? article image</image:title><image:caption>What makes a scenic rendering useful in production: clear visual hierarchy, material logic, and communication choices teams can actually build from.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/what-makes-a-good-scenic-design-rendering/body/kritdqpcckglmgqc-compressed-c76d5db0.webp</image:loc><image:title>What Makes a Good Scenic Design Rendering? article image</image:title><image:caption>What makes a scenic rendering useful in production: clear visual hierarchy, material logic, and communication choices teams can actually build from.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/what-makes-a-good-scenic-design-rendering/body/story-first-3a6d4484.webp</image:loc><image:title>What Makes a Good Scenic Design Rendering? article image</image:title><image:caption>What makes a scenic rendering useful in production: clear visual hierarchy, material logic, and communication choices teams can actually build from.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/what-makes-a-good-scenic-design-rendering/body/human-figure-cbbc32f2.webp</image:loc><image:title>What Makes a Good Scenic Design Rendering? article image</image:title><image:caption>What makes a scenic rendering useful in production: clear visual hierarchy, material logic, and communication choices teams can actually build from.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/what-makes-a-good-scenic-design-rendering/body/composition-directs-the-eye_-07469e04.webp</image:loc><image:title>What Makes a Good Scenic Design Rendering? article image</image:title><image:caption>What makes a scenic rendering useful in production: clear visual hierarchy, material logic, and communication choices teams can actually build from.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/what-makes-a-good-scenic-design-rendering/body/lighting-is-the-invisible-narrator_-653d28bf.webp</image:loc><image:title>What Makes a Good Scenic Design Rendering? article image</image:title><image:caption>What makes a scenic rendering useful in production: clear visual hierarchy, material logic, and communication choices teams can actually build from.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/what-makes-a-good-scenic-design-rendering/body/color-communicates-instantly-7721ee21.webp</image:loc><image:title>What Makes a Good Scenic Design Rendering? article image</image:title><image:caption>What makes a scenic rendering useful in production: clear visual hierarchy, material logic, and communication choices teams can actually build from.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/the-visual-language-of-scenic-design</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/visual-language/cover.png</image:loc><image:title>The Visual Language of Scenic Design</image:title><image:caption>Abstract scenic environment with layered architectural forms, a glowing focal portal, and a solitary figure establishing scale.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/articles/voyagela-rising-stars-interview</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/local-articles/news-150001-cover-6b3d12c4.webp</image:loc><image:title>VoyageLA: Rising Stars Interview</image:title><image:caption>VoyageLA Rising Stars feature presenting Brandon PT Davis as a scenic designer working across theatre and adjacent design fields.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/online-portfolio-theatrical-design-2026</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-articles/article-60126-cover-da1abac1.webp</image:loc><image:title>The Modern Theatrical Design Portfolio: A Guide for 2026</image:title><image:caption>A theatrical portfolio displayed on a laptop with project pages, images, and sectioned navigation.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/online-portfolio-theatrical-design-2026/body/vyxxnpvzbraqxhtz-compressed-d2a2f128.webp</image:loc><image:title>The Modern Theatrical Design Portfolio: A Guide for 2026 article image</image:title><image:caption>How to build a scenic-focused digital portfolio in 2026 with stronger structure, better indexing, and clearer project storytelling.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/online-portfolio-theatrical-design-2026/body/nkglmsihpjqkdxkp-compressed-b88c4ac5.webp</image:loc><image:title>The Modern Theatrical Design Portfolio: A Guide for 2026 article image</image:title><image:caption>How to build a scenic-focused digital portfolio in 2026 with stronger structure, better indexing, and clearer project storytelling.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/online-portfolio-theatrical-design-2026/body/fkxxdrondeivvwah-compressed-562e840b.webp</image:loc><image:title>The Modern Theatrical Design Portfolio: A Guide for 2026 article image</image:title><image:caption>How to build a scenic-focused digital portfolio in 2026 with stronger structure, better indexing, and clearer project storytelling.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/video-game-environments-lessons-for-scenic-design</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-articles/article-60127-cover-33bc044c.webp</image:loc><image:title>Video Game Environments: Lessons for Scenic Design</image:title><image:caption>A theatrical environment with game-like spatial cues, atmospheric depth, and layered navigation.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/video-game-environments-lessons-for-scenic-design/body/efwoybijxcbungji-compressed-ac645412.webp</image:loc><image:title>Video Game Environments: Lessons for Scenic Design article image</image:title><image:caption>How environment design lessons from games can sharpen scenic world-building, audience orientation, and spatial storytelling.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/video-game-environments-lessons-for-scenic-design/body/zyiekeuncgdbcela-compressed-0ca8e1e4.webp</image:loc><image:title>Video Game Environments: Lessons for Scenic Design article image</image:title><image:caption>How environment design lessons from games can sharpen scenic world-building, audience orientation, and spatial storytelling.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/video-game-environments-lessons-for-scenic-design/body/qegwsxwbsjjidvho-compressed-da0513d2.webp</image:loc><image:title>Video Game Environments: Lessons for Scenic Design article image</image:title><image:caption>How environment design lessons from games can sharpen scenic world-building, audience orientation, and spatial storytelling.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/video-game-environments-lessons-for-scenic-design/body/vkvhfcctlpvdrwfq-compressed-8708fb1f.webp</image:loc><image:title>Video Game Environments: Lessons for Scenic Design article image</image:title><image:caption>How environment design lessons from games can sharpen scenic world-building, audience orientation, and spatial storytelling.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/video-game-environments-lessons-for-scenic-design/body/jixcjwoknciyomjl-compressed-f8813c6c.webp</image:loc><image:title>Video Game Environments: Lessons for Scenic Design article image</image:title><image:caption>How environment design lessons from games can sharpen scenic world-building, audience orientation, and spatial storytelling.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/video-game-environments-lessons-for-scenic-design/body/alryuztldqmnbbro-compressed-813fe7a5.webp</image:loc><image:title>Video Game Environments: Lessons for Scenic Design article image</image:title><image:caption>How environment design lessons from games can sharpen scenic world-building, audience orientation, and spatial storytelling.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/articles/the-evolution-of-themed-entertainment-from-ancient-gardens-to-modern-immersive-experienceses-everything</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-articles/article-60132-cover-6f575272.webp</image:loc><image:title>The Evolution of Themed Entertainment: From Ancient Gardens to Modern Immersive Experiences</image:title><image:caption>A themed entertainment montage spanning ancient gardens, immersive environments, and modern attractions.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-evolution-of-themed-entertainment-from-ancient-gardens-to-modern-immersive-experienceses-everything/body/ancient-garden.webp</image:loc><image:title>The Evolution of Themed Entertainment: From Ancient Gardens to Modern Immersive Experiences article image</image:title><image:caption>A design-history survey tracing themed entertainment from early spectacle gardens to contemporary immersive environments and experience-led storytelling.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-evolution-of-themed-entertainment-from-ancient-gardens-to-modern-immersive-experienceses-everything/body/medieval-market.webp</image:loc><image:title>The Evolution of Themed Entertainment: From Ancient Gardens to Modern Immersive Experiences article image</image:title><image:caption>A design-history survey tracing themed entertainment from early spectacle gardens to contemporary immersive environments and experience-led storytelling.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-evolution-of-themed-entertainment-from-ancient-gardens-to-modern-immersive-experienceses-everything/body/renaissance-garden.webp</image:loc><image:title>The Evolution of Themed Entertainment: From Ancient Gardens to Modern Immersive Experiences article image</image:title><image:caption>A design-history survey tracing themed entertainment from early spectacle gardens to contemporary immersive environments and experience-led storytelling.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-evolution-of-themed-entertainment-from-ancient-gardens-to-modern-immersive-experienceses-everything/body/formal-garden-chateau.webp</image:loc><image:title>The Evolution of Themed Entertainment: From Ancient Gardens to Modern Immersive Experiences article image</image:title><image:caption>A design-history survey tracing themed entertainment from early spectacle gardens to contemporary immersive environments and experience-led storytelling.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-evolution-of-themed-entertainment-from-ancient-gardens-to-modern-immersive-experienceses-everything/body/industrial-fair.webp</image:loc><image:title>The Evolution of Themed Entertainment: From Ancient Gardens to Modern Immersive Experiences article image</image:title><image:caption>A design-history survey tracing themed entertainment from early spectacle gardens to contemporary immersive environments and experience-led storytelling.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-evolution-of-themed-entertainment-from-ancient-gardens-to-modern-immersive-experienceses-everything/body/luna-park.webp</image:loc><image:title>The Evolution of Themed Entertainment: From Ancient Gardens to Modern Immersive Experiences article image</image:title><image:caption>A design-history survey tracing themed entertainment from early spectacle gardens to contemporary immersive environments and experience-led storytelling.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-evolution-of-themed-entertainment-from-ancient-gardens-to-modern-immersive-experienceses-everything/body/swing-ride.webp</image:loc><image:title>The Evolution of Themed Entertainment: From Ancient Gardens to Modern Immersive Experiences article image</image:title><image:caption>A design-history survey tracing themed entertainment from early spectacle gardens to contemporary immersive environments and experience-led storytelling.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-evolution-of-themed-entertainment-from-ancient-gardens-to-modern-immersive-experienceses-everything/body/disneyland-map.webp</image:loc><image:title>The Evolution of Themed Entertainment: From Ancient Gardens to Modern Immersive Experiences article image</image:title><image:caption>A design-history survey tracing themed entertainment from early spectacle gardens to contemporary immersive environments and experience-led storytelling.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-evolution-of-themed-entertainment-from-ancient-gardens-to-modern-immersive-experienceses-everything/body/universal-themed-land.webp</image:loc><image:title>The Evolution of Themed Entertainment: From Ancient Gardens to Modern Immersive Experiences article image</image:title><image:caption>A design-history survey tracing themed entertainment from early spectacle gardens to contemporary immersive environments and experience-led storytelling.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-evolution-of-themed-entertainment-from-ancient-gardens-to-modern-immersive-experienceses-everything/body/cedar-point-coaster.webp</image:loc><image:title>The Evolution of Themed Entertainment: From Ancient Gardens to Modern Immersive Experiences article image</image:title><image:caption>A design-history survey tracing themed entertainment from early spectacle gardens to contemporary immersive environments and experience-led storytelling.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-evolution-of-themed-entertainment-from-ancient-gardens-to-modern-immersive-experienceses-everything/body/neon-street.webp</image:loc><image:title>The Evolution of Themed Entertainment: From Ancient Gardens to Modern Immersive Experiences article image</image:title><image:caption>A design-history survey tracing themed entertainment from early spectacle gardens to contemporary immersive environments and experience-led storytelling.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/becoming-a-scenic-designer-a-comprehensive-guide</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/becoming-a-scenic-designer-a-comprehensive-guide/cover.webp</image:loc><image:title>Becoming a Scenic Designer: A Comprehensive Guide</image:title><image:caption>A muted watercolor field of charcoal, parchment, and smoky blue-gray with faint scenic drafting traces suggesting growth and authorship.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/becoming-a-scenic-designer-a-comprehensive-guide/early-practice.webp</image:loc><image:title>Becoming a Scenic Designer: A Comprehensive Guide article image</image:title><image:caption>A realistic guide to becoming a scenic designer, covering training paths, portfolio development, collaboration habits, and career positioning.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/becoming-a-scenic-designer-a-comprehensive-guide/quiet-authorship.webp</image:loc><image:title>Becoming a Scenic Designer: A Comprehensive Guide article image</image:title><image:caption>A realistic guide to becoming a scenic designer, covering training paths, portfolio development, collaboration habits, and career positioning.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/articles/framing-the-martyr-scenic-design-as-memory-work-in-romero</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-articles/article-60129-cover-1f854f91.webp</image:loc><image:title>Framing the Martyr: Scenic Design as Memory Work in Romero</image:title><image:caption>Scenic composition for Romero with ritual framing, projected imagery, and spatial tension shaped around memory and witness.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/framing-the-martyr-scenic-design-as-memory-work-in-romero/body/nsdxiabkysovqmmt-7cb02bac.webp</image:loc><image:title>Framing the Martyr: Scenic Design as Memory Work in Romero article image</image:title><image:caption>How Romero used scenic space as memory architecture, shaping ritual, grief, and political urgency onstage.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/framing-the-martyr-scenic-design-as-memory-work-in-romero/body/cguepzleletomafs-35bc5fa9.webp</image:loc><image:title>Framing the Martyr: Scenic Design as Memory Work in Romero article image</image:title><image:caption>How Romero used scenic space as memory architecture, shaping ritual, grief, and political urgency onstage.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/framing-the-martyr-scenic-design-as-memory-work-in-romero/body/sabxzvmlspikmnvt-67b6d19e.webp</image:loc><image:title>Framing the Martyr: Scenic Design as Memory Work in Romero article image</image:title><image:caption>How Romero used scenic space as memory architecture, shaping ritual, grief, and political urgency onstage.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/framing-the-martyr-scenic-design-as-memory-work-in-romero/body/mmoppapomqifedaj-0d91b2cd.webp</image:loc><image:title>Framing the Martyr: Scenic Design as Memory Work in Romero article image</image:title><image:caption>How Romero used scenic space as memory architecture, shaping ritual, grief, and political urgency onstage.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/framing-the-martyr-scenic-design-as-memory-work-in-romero/body/zberzbucjwwbwmwy-4ef8aee0.webp</image:loc><image:title>Framing the Martyr: Scenic Design as Memory Work in Romero article image</image:title><image:caption>How Romero used scenic space as memory architecture, shaping ritual, grief, and political urgency onstage.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/framing-the-martyr-scenic-design-as-memory-work-in-romero/body/lnusgnnspgavecmo-5e4c0292.webp</image:loc><image:title>Framing the Martyr: Scenic Design as Memory Work in Romero article image</image:title><image:caption>How Romero used scenic space as memory architecture, shaping ritual, grief, and political urgency onstage.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/framing-the-martyr-scenic-design-as-memory-work-in-romero/body/pwbkvmwhuucyiulk-e70d543a.webp</image:loc><image:title>Framing the Martyr: Scenic Design as Memory Work in Romero article image</image:title><image:caption>How Romero used scenic space as memory architecture, shaping ritual, grief, and political urgency onstage.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/articles/the-lights-were-already-on-maude-adams-legacy-at-stephens-college</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-articles/article-60131-cover-591e90cb.webp</image:loc><image:title>The Lights Were Already On: Maude Adams&apos; Legacy at Stephens College</image:title><image:caption>Maude Adams archival legacy framed through Stephens College theatre history, design pedagogy, and performance culture.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-lights-were-already-on-maude-adams-legacy-at-stephens-college/body/ksolxectxazobemd-6bd2085ca8-680445c2.webp</image:loc><image:title>The Lights Were Already On: Maude Adams&apos; Legacy at Stephens College article image</image:title><image:caption>A scenic reflection on how Maude Adams&apos; legacy at Stephens College continues to influence theatre training, pedagogy, and design values.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-lights-were-already-on-maude-adams-legacy-at-stephens-college/body/eihdzlwiwwmuggii-03ea34e7f6-b49ba593.webp</image:loc><image:title>The Lights Were Already On: Maude Adams&apos; Legacy at Stephens College article image</image:title><image:caption>A scenic reflection on how Maude Adams&apos; legacy at Stephens College continues to influence theatre training, pedagogy, and design values.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-lights-were-already-on-maude-adams-legacy-at-stephens-college/body/guexjikqkwxqauzn-18d0e1a272-3e29b04d.webp</image:loc><image:title>The Lights Were Already On: Maude Adams&apos; Legacy at Stephens College article image</image:title><image:caption>A scenic reflection on how Maude Adams&apos; legacy at Stephens College continues to influence theatre training, pedagogy, and design values.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-lights-were-already-on-maude-adams-legacy-at-stephens-college/body/rlqtpqdcptkepdqx-78650c3889-e7a8222d.webp</image:loc><image:title>The Lights Were Already On: Maude Adams&apos; Legacy at Stephens College article image</image:title><image:caption>A scenic reflection on how Maude Adams&apos; legacy at Stephens College continues to influence theatre training, pedagogy, and design values.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-lights-were-already-on-maude-adams-legacy-at-stephens-college/body/rovvcuqylwkakria-ad4c841b2b-00c0b1bb.webp</image:loc><image:title>The Lights Were Already On: Maude Adams&apos; Legacy at Stephens College article image</image:title><image:caption>A scenic reflection on how Maude Adams&apos; legacy at Stephens College continues to influence theatre training, pedagogy, and design values.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-lights-were-already-on-maude-adams-legacy-at-stephens-college/body/rsnmyqcvxgiynoji-9cf26a4d37-038e0b64.webp</image:loc><image:title>The Lights Were Already On: Maude Adams&apos; Legacy at Stephens College article image</image:title><image:caption>A scenic reflection on how Maude Adams&apos; legacy at Stephens College continues to influence theatre training, pedagogy, and design values.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/articles/youre-wasting-my-time-a-scenic-design-lesson-in-growth-and-revision</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-articles/article-60142-cover-5be64406.webp</image:loc><image:title>You&apos;re Wasting My Time! — A Scenic Design Lesson in Growth and Revision</image:title><image:caption>Scenic design student standing beside a review display with a model, drawings, and rendering boards.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/youre-wasting-my-time-a-scenic-design-lesson-in-growth-and-revision/body/brandon-urtas-chicago-2017--1-84401178.webp</image:loc><image:title>You&apos;re Wasting My Time! — A Scenic Design Lesson in Growth and Revision article image</image:title><image:caption>A reflective essay on critique, revision, and the moment scenic design shifted from presentation toward real-time design thinking.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/youre-wasting-my-time-a-scenic-design-lesson-in-growth-and-revision/body/brandon-urtas-chicago-2017--2-9a8ef6f1.webp</image:loc><image:title>You&apos;re Wasting My Time! — A Scenic Design Lesson in Growth and Revision article image</image:title><image:caption>A reflective essay on critique, revision, and the moment scenic design shifted from presentation toward real-time design thinking.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/youre-wasting-my-time-a-scenic-design-lesson-in-growth-and-revision/body/brandon-urtas-chicago-2017--4-351716e8.webp</image:loc><image:title>You&apos;re Wasting My Time! — A Scenic Design Lesson in Growth and Revision article image</image:title><image:caption>A reflective essay on critique, revision, and the moment scenic design shifted from presentation toward real-time design thinking.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/youre-wasting-my-time-a-scenic-design-lesson-in-growth-and-revision/body/brandon-urtas-chicago-2017--3-66ac8b67.webp</image:loc><image:title>You&apos;re Wasting My Time! — A Scenic Design Lesson in Growth and Revision article image</image:title><image:caption>A reflective essay on critique, revision, and the moment scenic design shifted from presentation toward real-time design thinking.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/articles/studio-ghibli-inspired-immersive-dining-experience</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/local-articles/9e1774_73b851ea12d14fce8575a0e36e3cf92f-e82d34cd.jpeg</image:loc><image:title>Studio Ghibli-Inspired Immersive Dining Experience</image:title><image:caption>Student-designed immersive dining environment inspired by Studio Ghibli, combining themed storytelling, atmosphere, and restaurant planning.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/studio-ghibli-inspired-immersive-dining-experience/body/9e1774_86ddee990fb443c2908e868498a96aca-3777e957.jpeg</image:loc><image:title>Studio Ghibli-Inspired Immersive Dining Experience article image</image:title><image:caption>A themed entertainment studio project exploring how theatre design students translated environmental storytelling into a Studio Ghibli-inspired immersive dining concept.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/studio-ghibli-inspired-immersive-dining-experience/body/9e1774_22f94b16c0a24deea95c15b9ef3cb0f8-1bcb3b1d.jpeg</image:loc><image:title>Studio Ghibli-Inspired Immersive Dining Experience article image</image:title><image:caption>A themed entertainment studio project exploring how theatre design students translated environmental storytelling into a Studio Ghibli-inspired immersive dining concept.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/studio-ghibli-inspired-immersive-dining-experience/body/9e1774_1ad9c76522ee4767b6b6c30554d95252-b3eaa20d.jpeg</image:loc><image:title>Studio Ghibli-Inspired Immersive Dining Experience article image</image:title><image:caption>A themed entertainment studio project exploring how theatre design students translated environmental storytelling into a Studio Ghibli-inspired immersive dining concept.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/studio-ghibli-inspired-immersive-dining-experience/body/9e1774_a668d0d7c5804e0ea645138ad7e92e4a-af3a8d50.jpeg</image:loc><image:title>Studio Ghibli-Inspired Immersive Dining Experience article image</image:title><image:caption>A themed entertainment studio project exploring how theatre design students translated environmental storytelling into a Studio Ghibli-inspired immersive dining concept.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/studio-ghibli-inspired-immersive-dining-experience/body/9e1774_ba4f8a2f0e1c42358544825959579ff4-cfb6bb8c.jpeg</image:loc><image:title>Studio Ghibli-Inspired Immersive Dining Experience article image</image:title><image:caption>A themed entertainment studio project exploring how theatre design students translated environmental storytelling into a Studio Ghibli-inspired immersive dining concept.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/studio-ghibli-inspired-immersive-dining-experience/body/9e1774_8920e870105c482fb3afd92049dafb1d-b1664a8d.jpeg</image:loc><image:title>Studio Ghibli-Inspired Immersive Dining Experience article image</image:title><image:caption>A themed entertainment studio project exploring how theatre design students translated environmental storytelling into a Studio Ghibli-inspired immersive dining concept.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/studio-ghibli-inspired-immersive-dining-experience/body/9e1774_4a5d11ca16ff4831ae7b8d17bbadf035-73cfb98c.jpeg</image:loc><image:title>Studio Ghibli-Inspired Immersive Dining Experience article image</image:title><image:caption>A themed entertainment studio project exploring how theatre design students translated environmental storytelling into a Studio Ghibli-inspired immersive dining concept.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/studio-ghibli-inspired-immersive-dining-experience/body/9e1774_184e465cf6b54645bda7776237e51c7d-91204026.jpeg</image:loc><image:title>Studio Ghibli-Inspired Immersive Dining Experience article image</image:title><image:caption>A themed entertainment studio project exploring how theatre design students translated environmental storytelling into a Studio Ghibli-inspired immersive dining concept.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/studio-ghibli-inspired-immersive-dining-experience/body/9e1774_297818c5541842cc9f3c8677b441f35d-aedf7552.jpeg</image:loc><image:title>Studio Ghibli-Inspired Immersive Dining Experience article image</image:title><image:caption>A themed entertainment studio project exploring how theatre design students translated environmental storytelling into a Studio Ghibli-inspired immersive dining concept.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/studio-ghibli-inspired-immersive-dining-experience/body/9e1774_178b77734f664399ad1781073a591459-1bbb9ee2.jpg</image:loc><image:title>Studio Ghibli-Inspired Immersive Dining Experience article image</image:title><image:caption>A themed entertainment studio project exploring how theatre design students translated environmental storytelling into a Studio Ghibli-inspired immersive dining concept.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/studio-ghibli-inspired-immersive-dining-experience/body/9e1774_e70b7b314e9640149e69ed68aaa58aa7-fc5e0ded.jpeg</image:loc><image:title>Studio Ghibli-Inspired Immersive Dining Experience article image</image:title><image:caption>A themed entertainment studio project exploring how theatre design students translated environmental storytelling into a Studio Ghibli-inspired immersive dining concept.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/sora-in-the-studio-testing-ais-potential-for-theatrical-design</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-articles/article-60143-cover-6b812c4f.webp</image:loc><image:title>Sora in the Studio: Testing AI&apos;s Potential for Theatrical Design</image:title><image:caption>Desk with architectural sketches, a laptop, and a tablet displaying ruins against a yellow wall with shadows and drawings.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/sora-in-the-studio-testing-ais-potential-for-theatrical-design/body/muehnpndivgrmnbd-00a78c9d.webp</image:loc><image:title>Sora in the Studio: Testing AI&apos;s Potential for Theatrical Design article image</image:title><image:caption>A scenic designer&apos;s field test of Sora for concept development and team communication, with practical guidance for production use.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/sora-in-the-studio-testing-ais-potential-for-theatrical-design/body/hflxyqapfvdjahxw-50c31b44.webp</image:loc><image:title>Sora in the Studio: Testing AI&apos;s Potential for Theatrical Design article image</image:title><image:caption>A scenic designer&apos;s field test of Sora for concept development and team communication, with practical guidance for production use.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/sora-in-the-studio-testing-ais-potential-for-theatrical-design/body/all-my-sons-before-original.jpeg</image:loc><image:title>Sora in the Studio: Testing AI&apos;s Potential for Theatrical Design article image</image:title><image:caption>A scenic designer&apos;s field test of Sora for concept development and team communication, with practical guidance for production use.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/sora-in-the-studio-testing-ais-potential-for-theatrical-design/body/qnbroxdeqyvrpdvj-6afe9ff6.webp</image:loc><image:title>Sora in the Studio: Testing AI&apos;s Potential for Theatrical Design article image</image:title><image:caption>A scenic designer&apos;s field test of Sora for concept development and team communication, with practical guidance for production use.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/sora-in-the-studio-testing-ais-potential-for-theatrical-design/body/eyivtdrcudjhdptr-c778b35e.webp</image:loc><image:title>Sora in the Studio: Testing AI&apos;s Potential for Theatrical Design article image</image:title><image:caption>A scenic designer&apos;s field test of Sora for concept development and team communication, with practical guidance for production use.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/sora-in-the-studio-testing-ais-potential-for-theatrical-design/body/fdnydlxjckcuxxqc-eceba2a4.webp</image:loc><image:title>Sora in the Studio: Testing AI&apos;s Potential for Theatrical Design article image</image:title><image:caption>A scenic designer&apos;s field test of Sora for concept development and team communication, with practical guidance for production use.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/sora-in-the-studio-testing-ais-potential-for-theatrical-design/body/rmvayovbwqqsugng-935892aa.webp</image:loc><image:title>Sora in the Studio: Testing AI&apos;s Potential for Theatrical Design article image</image:title><image:caption>A scenic designer&apos;s field test of Sora for concept development and team communication, with practical guidance for production use.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/sora-in-the-studio-testing-ais-potential-for-theatrical-design/body/eykltjchdfqmqykt-7223883c.webp</image:loc><image:title>Sora in the Studio: Testing AI&apos;s Potential for Theatrical Design article image</image:title><image:caption>A scenic designer&apos;s field test of Sora for concept development and team communication, with practical guidance for production use.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/sora-in-the-studio-testing-ais-potential-for-theatrical-design/body/jzomcmlwrhvowkle-aa404e4c.webp</image:loc><image:title>Sora in the Studio: Testing AI&apos;s Potential for Theatrical Design article image</image:title><image:caption>A scenic designer&apos;s field test of Sora for concept development and team communication, with practical guidance for production use.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/sora-in-the-studio-testing-ais-potential-for-theatrical-design/body/hfwvnjhdgzpjjxxt-d3e3f40a.webp</image:loc><image:title>Sora in the Studio: Testing AI&apos;s Potential for Theatrical Design article image</image:title><image:caption>A scenic designer&apos;s field test of Sora for concept development and team communication, with practical guidance for production use.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/sora-in-the-studio-testing-ais-potential-for-theatrical-design/body/lmcmmwnsbdvzjkyn-abde7a2d.webp</image:loc><image:title>Sora in the Studio: Testing AI&apos;s Potential for Theatrical Design article image</image:title><image:caption>A scenic designer&apos;s field test of Sora for concept development and team communication, with practical guidance for production use.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/lighting-styles-in-ai-models</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/lighting-styles-in-ai-models/cover-generated.png</image:loc><image:title>Lighting Styles in AI Models: How Lighting Changes Everything</image:title><image:caption>A blank canvas on an easel in a hazy artist&apos;s studio, lit by a warm spotlight and cool window light.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/lighting-styles-in-ai-models/01-cinematic-lighting.jpg</image:loc><image:title>Lighting Styles in AI Models: How Lighting Changes Everything article image</image:title><image:caption>Explore how 20 different lighting styles transform AI-generated scenes in Sora and Midjourney, with practical prompt strategies for theatre designers and visual storytellers.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/lighting-styles-in-ai-models/02-natural-lighting.jpg</image:loc><image:title>Lighting Styles in AI Models: How Lighting Changes Everything article image</image:title><image:caption>Explore how 20 different lighting styles transform AI-generated scenes in Sora and Midjourney, with practical prompt strategies for theatre designers and visual storytellers.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/lighting-styles-in-ai-models/03-golden-hour-lighting.jpg</image:loc><image:title>Lighting Styles in AI Models: How Lighting Changes Everything article image</image:title><image:caption>Explore how 20 different lighting styles transform AI-generated scenes in Sora and Midjourney, with practical prompt strategies for theatre designers and visual storytellers.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/lighting-styles-in-ai-models/04-moonlight-night-exterior.jpg</image:loc><image:title>Lighting Styles in AI Models: How Lighting Changes Everything article image</image:title><image:caption>Explore how 20 different lighting styles transform AI-generated scenes in Sora and Midjourney, with practical prompt strategies for theatre designers and visual storytellers.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/lighting-styles-in-ai-models/05-backlighting.jpg</image:loc><image:title>Lighting Styles in AI Models: How Lighting Changes Everything article image</image:title><image:caption>Explore how 20 different lighting styles transform AI-generated scenes in Sora and Midjourney, with practical prompt strategies for theatre designers and visual storytellers.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/lighting-styles-in-ai-models/06-soft-lighting.jpg</image:loc><image:title>Lighting Styles in AI Models: How Lighting Changes Everything article image</image:title><image:caption>Explore how 20 different lighting styles transform AI-generated scenes in Sora and Midjourney, with practical prompt strategies for theatre designers and visual storytellers.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/lighting-styles-in-ai-models/07-hard-lighting.jpg</image:loc><image:title>Lighting Styles in AI Models: How Lighting Changes Everything article image</image:title><image:caption>Explore how 20 different lighting styles transform AI-generated scenes in Sora and Midjourney, with practical prompt strategies for theatre designers and visual storytellers.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/lighting-styles-in-ai-models/08-high-key-lighting.jpg</image:loc><image:title>Lighting Styles in AI Models: How Lighting Changes Everything article image</image:title><image:caption>Explore how 20 different lighting styles transform AI-generated scenes in Sora and Midjourney, with practical prompt strategies for theatre designers and visual storytellers.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/lighting-styles-in-ai-models/09-low-key-lighting.jpg</image:loc><image:title>Lighting Styles in AI Models: How Lighting Changes Everything article image</image:title><image:caption>Explore how 20 different lighting styles transform AI-generated scenes in Sora and Midjourney, with practical prompt strategies for theatre designers and visual storytellers.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/lighting-styles-in-ai-models/10-film-noir.jpg</image:loc><image:title>Lighting Styles in AI Models: How Lighting Changes Everything article image</image:title><image:caption>Explore how 20 different lighting styles transform AI-generated scenes in Sora and Midjourney, with practical prompt strategies for theatre designers and visual storytellers.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/lighting-styles-in-ai-models/11-retro-1980s-lighting.jpg</image:loc><image:title>Lighting Styles in AI Models: How Lighting Changes Everything article image</image:title><image:caption>Explore how 20 different lighting styles transform AI-generated scenes in Sora and Midjourney, with practical prompt strategies for theatre designers and visual storytellers.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/articles/designing-the-keller-home-a-look-back-at-all-my-sons</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-articles/article-60133-cover-7cc7640f.webp</image:loc><image:title>Designing the Keller Home: A Look Back at All My Sons</image:title><image:caption>A domestic stage set for All My Sons with period furniture and tense family staging.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/designing-the-keller-home-a-look-back-at-all-my-sons/body/ywavdpwgygnzueom-d94e42d890-a88b5d74.webp</image:loc><image:title>Designing the Keller Home: A Look Back at All My Sons article image</image:title><image:caption>A scenic case study of All My Sons focused on spatial ethics, domestic realism, and the dramaturgy of the Keller home.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/designing-the-keller-home-a-look-back-at-all-my-sons/body/mnuexvnykbtrmwmg-ad229661ab-e9d3123f.webp</image:loc><image:title>Designing the Keller Home: A Look Back at All My Sons article image</image:title><image:caption>A scenic case study of All My Sons focused on spatial ethics, domestic realism, and the dramaturgy of the Keller home.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/designing-the-keller-home-a-look-back-at-all-my-sons/body/xosxugndvmznloht-b6de8100f8-efeccbea.webp</image:loc><image:title>Designing the Keller Home: A Look Back at All My Sons article image</image:title><image:caption>A scenic case study of All My Sons focused on spatial ethics, domestic realism, and the dramaturgy of the Keller home.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/designing-the-keller-home-a-look-back-at-all-my-sons/body/bthqirahmwkcnqkl-5a9a77bddb-e8ea4030.webp</image:loc><image:title>Designing the Keller Home: A Look Back at All My Sons article image</image:title><image:caption>A scenic case study of All My Sons focused on spatial ethics, domestic realism, and the dramaturgy of the Keller home.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/articles/the-1980s-musical-cinema-revolution-when-mtv-met-broadway-on-the-silver-screen</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/musical-cinema-1980s/hero-art.jpeg</image:loc><image:title>The 1980s Musical Cinema Revolution: When MTV Met Broadway on the Silver Screen</image:title><image:caption>Stylized 1980s musical-cinema collage with dancers, records, neon light, and theatrical motion.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/musical-cinema-1980s/footloose-film-stage.jpg</image:loc><image:title>The 1980s Musical Cinema Revolution: When MTV Met Broadway on the Silver Screen article image</image:title><image:caption>A scenic-focused study of how MTV aesthetics, youth-driven film narratives, and cross-platform adaptation reshaped musical storytelling in the 1980s.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/musical-cinema-1980s/mtv-moon.jpeg</image:loc><image:title>The 1980s Musical Cinema Revolution: When MTV Met Broadway on the Silver Screen article image</image:title><image:caption>A scenic-focused study of how MTV aesthetics, youth-driven film narratives, and cross-platform adaptation reshaped musical storytelling in the 1980s.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/musical-cinema-1980s/john-waters.jpeg</image:loc><image:title>The 1980s Musical Cinema Revolution: When MTV Met Broadway on the Silver Screen article image</image:title><image:caption>A scenic-focused study of how MTV aesthetics, youth-driven film narratives, and cross-platform adaptation reshaped musical storytelling in the 1980s.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/musical-cinema-1980s/menken-ashman.jpeg</image:loc><image:title>The 1980s Musical Cinema Revolution: When MTV Met Broadway on the Silver Screen article image</image:title><image:caption>A scenic-focused study of how MTV aesthetics, youth-driven film narratives, and cross-platform adaptation reshaped musical storytelling in the 1980s.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/musical-cinema-1980s/little-mermaid.jpg</image:loc><image:title>The 1980s Musical Cinema Revolution: When MTV Met Broadway on the Silver Screen article image</image:title><image:caption>A scenic-focused study of how MTV aesthetics, youth-driven film narratives, and cross-platform adaptation reshaped musical storytelling in the 1980s.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/musical-cinema-1980s/bob-fosse.webp</image:loc><image:title>The 1980s Musical Cinema Revolution: When MTV Met Broadway on the Silver Screen article image</image:title><image:caption>A scenic-focused study of how MTV aesthetics, youth-driven film narratives, and cross-platform adaptation reshaped musical storytelling in the 1980s.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/computer-hardware-why-scenic-designers-and-all-theatre-designers-need-to-care</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-articles/article-60144-cover-01f1bc20.webp</image:loc><image:title>Understanding Computer Hardware: Why Scenic Designers (and All Theatre Designers) Need to Care</image:title><image:caption>Scenic design workstation with drafting software, rendering views, and hardware components.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/computer-hardware-why-scenic-designers-and-all-theatre-designers-need-to-care/body/thxloyaq4laktjjgmptg7t-img-1_1770549319000_na1fn_agfyzhdhcmutyxj0awnszs1kzxnpz25lci13b3jrc3bhy2u-compressed-bd60ee39.webp</image:loc><image:title>Understanding Computer Hardware: Why Scenic Designers (and All Theatre Designers) Need to Care article image</image:title><image:caption>A practical hardware guide for scenic designers who need dependable drafting, modeling, and rendering performance in real production timelines.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/computer-hardware-why-scenic-designers-and-all-theatre-designers-need-to-care/body/thxloyaq4laktjjgmptg7t-img-2_1770549317000_na1fn_agfyzhdhcmutyxj0awnszs1jchutz3b1-compressed-5e370874.webp</image:loc><image:title>Understanding Computer Hardware: Why Scenic Designers (and All Theatre Designers) Need to Care article image</image:title><image:caption>A practical hardware guide for scenic designers who need dependable drafting, modeling, and rendering performance in real production timelines.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/computer-hardware-why-scenic-designers-and-all-theatre-designers-need-to-care/body/thxloyaq4laktjjgmptg7t-img-3_1770549314000_na1fn_agfyzhdhcmutyxj0awnszs1yzw5kzxjpbmc-compressed-42f3ff1e.webp</image:loc><image:title>Understanding Computer Hardware: Why Scenic Designers (and All Theatre Designers) Need to Care article image</image:title><image:caption>A practical hardware guide for scenic designers who need dependable drafting, modeling, and rendering performance in real production timelines.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/articles/the-1960s-musical-revolution-when-hollywoods-golden-formula-met-rock-and-rebellion</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-articles/article-60134-cover-6e0e0737.webp</image:loc><image:title>The 1960s 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1960s Musical Revolution: When Hollywood&apos;s Golden Formula Met Rock and Rebellion article image</image:title><image:caption>How 1960s musicals disrupted inherited formulas and reshaped scenic language across film, stage, and popular culture.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-1960s-musical-revolution-when-hollywoods-golden-formula-met-rock-and-rebellion/body/cnhhsndlgpclhvdn-cddff06885-e0050415.png</image:loc><image:title>The 1960s Musical Revolution: When Hollywood&apos;s Golden Formula Met Rock and Rebellion article image</image:title><image:caption>How 1960s musicals disrupted inherited formulas and reshaped scenic language across film, stage, and popular culture.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-1960s-musical-revolution-when-hollywoods-golden-formula-met-rock-and-rebellion/body/gppmnorazceewwzd-f641549dc7-6c974ced.png</image:loc><image:title>The 1960s Musical Revolution: When Hollywood&apos;s Golden Formula Met Rock and Rebellion article image</image:title><image:caption>How 1960s musicals disrupted inherited formulas and reshaped scenic language across film, stage, and popular culture.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-1960s-musical-revolution-when-hollywoods-golden-formula-met-rock-and-rebellion/body/vqaczvqcfpqvejzq-c4ceab4c11-6986a8ad.png</image:loc><image:title>The 1960s Musical Revolution: When Hollywood&apos;s Golden Formula Met Rock and Rebellion article image</image:title><image:caption>How 1960s musicals disrupted inherited formulas and reshaped scenic language across film, stage, and popular culture.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-1960s-musical-revolution-when-hollywoods-golden-formula-met-rock-and-rebellion/body/mawyxsyvlqxojlhz-788416ec10-a813069c.png</image:loc><image:title>The 1960s Musical Revolution: When Hollywood&apos;s Golden Formula Met Rock and Rebellion article image</image:title><image:caption>How 1960s musicals disrupted inherited formulas and reshaped scenic language across film, stage, and popular culture.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-1960s-musical-revolution-when-hollywoods-golden-formula-met-rock-and-rebellion/body/fmmsldqpfjvqokpd-c289254ee8-406892b6.png</image:loc><image:title>The 1960s Musical Revolution: When Hollywood&apos;s Golden Formula Met Rock and Rebellion article image</image:title><image:caption>How 1960s musicals disrupted inherited formulas and reshaped scenic language across film, stage, and popular culture.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-1960s-musical-revolution-when-hollywoods-golden-formula-met-rock-and-rebellion/body/nksggrwbgfcvcaxl-d6d613b15b-a2f1755c.png</image:loc><image:title>The 1960s Musical Revolution: When Hollywood&apos;s Golden Formula Met Rock and Rebellion article image</image:title><image:caption>How 1960s musicals disrupted inherited formulas and reshaped scenic language across film, stage, and popular culture.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-1960s-musical-revolution-when-hollywoods-golden-formula-met-rock-and-rebellion/body/oyszvkkoxdzwaalo-b65ce14c5a-4f7b58ad.png</image:loc><image:title>The 1960s Musical Revolution: When Hollywood&apos;s Golden Formula Met Rock and Rebellion article image</image:title><image:caption>How 1960s musicals disrupted inherited formulas and reshaped scenic language across film, stage, and popular culture.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-1960s-musical-revolution-when-hollywoods-golden-formula-met-rock-and-rebellion/body/alkoedfagfgncllr-704c4a3777-2a995f4b.png</image:loc><image:title>The 1960s Musical Revolution: When Hollywood&apos;s Golden Formula Met Rock and Rebellion article image</image:title><image:caption>How 1960s musicals disrupted inherited formulas and reshaped scenic language across film, stage, and popular culture.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/articles/when-broadway-got-spectacular-the-rise-of-the-british-megamusical</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/british-megamusical/cover.webp</image:loc><image:title>When Broadway Got Spectacular: The Rise of the British Megamusical</image:title><image:caption>Warm cinematic megamusical cover with a chandelier, barricade imagery, and sweeping theatrical light.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/british-megamusical/andrew-lloyd-webber.jpg</image:loc><image:title>When Broadway Got Spectacular: The Rise of the British Megamusical article image</image:title><image:caption>How Andrew Lloyd Webber, Cameron Mackintosh, and their collaborators transformed musical theater from intimate dramas into global blockbuster 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entertainment.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/british-megamusical/cats-stage-design.jpg</image:loc><image:title>When Broadway Got Spectacular: The Rise of the British Megamusical article image</image:title><image:caption>How Andrew Lloyd Webber, Cameron Mackintosh, and their collaborators transformed musical theater from intimate dramas into global blockbuster entertainment.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/articles/when-broadway-got-a-revolution-the-rise-of-the-concept-musical-in-the-1970s</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/site-assets/assets/articles/concept-musical-1970s/cover.webp</image:loc><image:title>The Rise of the Concept Musical in the 1970s</image:title><image:caption>Warm theatrical montage cover featuring Stephen Sondheim, Harold Prince, Michael Bennett, and Bob 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image</image:title><image:caption>A practical Vectorworks workflow for creating clean, reusable trim profiles with the Polyline tool for scenic drafting and production packages.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/how-to-create-trim-profiles-in-vectorworks-using-the-polyline-tool/body/generated-1771537531903-profile-library-d92e569a.png</image:loc><image:title>How to Create Trim Profiles in Vectorworks Using the Polyline Tool article image</image:title><image:caption>A practical Vectorworks workflow for creating clean, reusable trim profiles with the Polyline tool for scenic drafting and production packages.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/articles/urinetown-scenic-design-building-a-dystopia-that-feels-uncomfortably-familiar</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-articles/article-60141-cover-6b1b47c0.webp</image:loc><image:title>Urinetown Scenic Design: Building a Dystopia That Feels Uncomfortably Familiar</image:title><image:caption>Dystopian Urinetown stage environment with layered platforms, industrial concrete textures, and a visible hierarchy of power.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/urinetown-scenic-design-building-a-dystopia-that-feels-uncomfortably-familiar/body/zhqtgmusfklnhayg-49b343f2f6-ac56ffb6.png</image:loc><image:title>Urinetown Scenic Design: Building a Dystopia That Feels Uncomfortably Familiar article image</image:title><image:caption>A scenic breakdown of Urinetown focused on authoritarian architecture, class contrast, and the mechanics of dystopian satire.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/urinetown-scenic-design-building-a-dystopia-that-feels-uncomfortably-familiar/body/rspbtnrzsuleipnv-649911d7fb-209aaece.png</image:loc><image:title>Urinetown Scenic Design: Building a Dystopia That Feels Uncomfortably Familiar article image</image:title><image:caption>A scenic breakdown of Urinetown focused on authoritarian architecture, class contrast, and the mechanics of dystopian satire.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/urinetown-scenic-design-building-a-dystopia-that-feels-uncomfortably-familiar/body/njrcgpaopppgzxxy-b12f061a15-5bf87e67.png</image:loc><image:title>Urinetown Scenic Design: Building a Dystopia That Feels Uncomfortably Familiar article image</image:title><image:caption>A scenic breakdown of Urinetown focused on authoritarian architecture, class contrast, and the mechanics of dystopian satire.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/urinetown-scenic-design-building-a-dystopia-that-feels-uncomfortably-familiar/body/hmtlatilnftuhxfu-1cb2b7d590-dfc7bb96.png</image:loc><image:title>Urinetown Scenic Design: Building a Dystopia That Feels Uncomfortably Familiar article image</image:title><image:caption>A scenic breakdown of Urinetown focused on authoritarian architecture, class contrast, and the mechanics of dystopian satire.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/urinetown-scenic-design-building-a-dystopia-that-feels-uncomfortably-familiar/body/garankglcmexrwuv-602b020967-59704ec0.png</image:loc><image:title>Urinetown Scenic Design: Building a Dystopia That Feels Uncomfortably Familiar article image</image:title><image:caption>A scenic breakdown of Urinetown focused on authoritarian architecture, class contrast, and the mechanics of dystopian satire.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/urinetown-scenic-design-building-a-dystopia-that-feels-uncomfortably-familiar/body/ywxgcyixkeqdfuse-a09743d3f2-fb585cb8.png</image:loc><image:title>Urinetown Scenic Design: Building a Dystopia That Feels Uncomfortably Familiar article image</image:title><image:caption>A scenic breakdown of Urinetown focused on authoritarian architecture, class contrast, and the mechanics of dystopian satire.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/urinetown-scenic-design-building-a-dystopia-that-feels-uncomfortably-familiar/body/mhzdjpigmmnwgtae-726f2ce0fe-6dc84481.png</image:loc><image:title>Urinetown Scenic Design: Building a Dystopia That Feels Uncomfortably Familiar article image</image:title><image:caption>A scenic breakdown of Urinetown focused on authoritarian architecture, class contrast, and the mechanics of dystopian satire.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/the-art-of-presenting-theatre-design-a-guide-for-designers</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-articles/article-60145-cover-9971e817.webp</image:loc><image:title>The Art of Presenting Theatre Design: A Guide for Designers</image:title><image:caption>Scenic design presentation boards shown in a meeting with a director and production team.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-art-of-presenting-theatre-design-a-guide-for-designers/body/mfhzirxatpzxcvrv-3d123d03d4-6248f477.webp</image:loc><image:title>The Art of Presenting Theatre Design: A Guide for Designers article image</image:title><image:caption>How to present scenic design ideas with clarity and authority to directors, producers, shops, and creative teams.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-art-of-presenting-theatre-design-a-guide-for-designers/body/bcldztdarkolwtzg-c5f7404271-54c598d5.webp</image:loc><image:title>The Art of Presenting Theatre Design: A Guide for Designers article image</image:title><image:caption>How to present scenic design ideas with clarity and authority to directors, producers, shops, and creative teams.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-art-of-presenting-theatre-design-a-guide-for-designers/body/kawkiyrzxvduxjey-622a32a383-90a31cc2.webp</image:loc><image:title>The Art of Presenting Theatre Design: A Guide for Designers article image</image:title><image:caption>How to present scenic design ideas with clarity and authority to directors, producers, shops, and creative teams.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/the-art-of-presenting-theatre-design-a-guide-for-designers/body/yjesksjzwnmmixnv-e7a879ecad-442d1487.webp</image:loc><image:title>The Art of Presenting Theatre Design: A Guide for Designers article image</image:title><image:caption>How to present scenic design ideas with clarity and authority to directors, producers, shops, and creative teams.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/scenic-design-process</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-articles/article-60147-cover-734aaf66.webp</image:loc><image:title>Navigating the Scenic Design Process: A Comprehensive Guide</image:title><image:caption>A scenic design workflow board with script notes, sketches, and stage plans.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/scenic-design-process/body/generated-1771534112152-3-0712587c.png</image:loc><image:title>Navigating the Scenic Design Process: A Comprehensive Guide article image</image:title><image:caption>A practical step-by-step guide to the scenic design process, from script analysis and visual research through drafting, tech, and opening night.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/scenic-design-process/body/generated-1771534123101-4-feb3cb5c.png</image:loc><image:title>Navigating the Scenic Design Process: A Comprehensive Guide article image</image:title><image:caption>A practical step-by-step guide to the scenic design process, from script analysis and visual research through drafting, tech, and opening night.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/scenic-design-process/body/generated-1771534095830-1-ccaf6f96.png</image:loc><image:title>Navigating the Scenic Design Process: A Comprehensive Guide article image</image:title><image:caption>A practical step-by-step guide to the scenic design process, from script analysis and visual research through drafting, tech, and opening night.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/scenic-design-process/body/generated-1771534103467-2-10030804.png</image:loc><image:title>Navigating the Scenic Design Process: A Comprehensive Guide article image</image:title><image:caption>A practical step-by-step guide to the scenic design process, from script analysis and visual research through drafting, tech, and opening night.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/empowering-theatre-students-with-computer-literacy</loc><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/migrated/supabase/generated-articles/article-60148-cover-a9216370.webp</image:loc><image:title>Empowering Theatre Production Students with Computer Literacy</image:title><image:caption>Theatre production students learning digital tools in a classroom computer lab.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/empowering-theatre-students-with-computer-literacy/body/yuqmqdnchrxztpux-compressed-2ecb253f.webp</image:loc><image:title>Empowering Theatre Production Students with Computer Literacy article image</image:title><image:caption>Why computer literacy matters in theatre training, with a practical framework for helping production students work confidently across digital tools.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/empowering-theatre-students-with-computer-literacy/body/yhabwekethpkyyvy-compressed-ff4180d8.webp</image:loc><image:title>Empowering Theatre Production Students with Computer Literacy article image</image:title><image:caption>Why computer literacy matters in theatre training, with a practical framework for helping production students work confidently across digital tools.</image:caption></image:image><image:image><image:loc>https://mpdddsg3xfx9bmy7.public.blob.vercel-storage.com/images/articles/empowering-theatre-students-with-computer-literacy/body/vzhqxinbkvpsmwgk-compressed-2a4a05d1.webp</image:loc><image:title>Empowering Theatre Production Students with Computer Literacy article image</image:title><image:caption>Why computer literacy matters in theatre training, with a practical framework for helping production students work confidently across digital tools.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/creating-2d-drafting-from-3d</loc><image:image><image:loc>https://img.youtube.com/vi/Q-oM0jkKuS0/hqdefault.jpg</image:loc><image:title>Vectorworks Tutorial: Creating 2D Drafting from 3D Models</image:title><image:caption>Master the complete workflow for generating professional construction drawings from 3D models, including viewports, sections, details, and dimensioning.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/creating-camera-rendering</loc><image:image><image:loc>https://img.youtube.com/vi/Jp4eG5n3esc/hqdefault.jpg</image:loc><image:title>Vectorworks Tutorial: Creating a Camera and Rendering</image:title><image:caption>Learn the complete workflow for creating cameras, setting up dramatic lighting, configuring viewports, and exporting high-quality renderings in Vectorworks.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/modeling-a-table</loc><image:image><image:loc>https://img.youtube.com/vi/TdZeKdL-DVc/hqdefault.jpg</image:loc><image:title>Vectorworks Tutorial: Modeling a Table</image:title><image:caption>Master the complete workflow for 3D modeling furniture from a reference image, including scaling, drafting profiles, creating sweeps, solid modeling operations, texturing, and creating hybrid symbols.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/creating-24x36-pdfs</loc><image:image><image:loc>https://img.youtube.com/vi/Gd9_hB5USkQ/hqdefault.jpg</image:loc><image:title>Vectorworks Tutorial: Creating 24x36 PDFs Without a Plotter</image:title><image:caption>Learn how to export large format sheets (24x36) to PDF when you don&apos;t have Adobe PDF or a plotter connected to your computer.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/3d-modeling-tools</loc><image:image><image:loc>https://img.youtube.com/vi/8dm9ZMTXypE/hqdefault.jpg</image:loc><image:title>Vectorworks Tutorial: 3D Modeling Tools</image:title><image:caption>Master the essential 3D modeling tools in Vectorworks including primitive objects, push/pull, extract, fillet, chamfer, taper, deform, and shell solid.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/basics-of-textures</loc><image:image><image:loc>https://img.youtube.com/vi/9iApEa1XTug/hqdefault.jpg</image:loc><image:title>Vectorworks Tutorial: Basics of Textures</image:title><image:caption>Learn how to apply, edit, and create custom Renderworks textures to bring life to your 3D models in Vectorworks.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/hybrid-symbols</loc><image:image><image:loc>https://img.youtube.com/vi/XeBfq6Kv1LY/hqdefault.jpg</image:loc><image:title>Vectorworks Tutorial: Hybrid Symbols</image:title><image:caption>This tutorial demonstrates how to create hybrid symbols that combine 2D and 3D representations in a single symbol. You&apos;ll learn the complete workflow for converting a 3D symbol into a hybrid symbol, including creating custom 2D components for Top/Plan views through manual tracing or auto-generation. The tutorial covers practical techniques for creating clean 2D graphics, managing component edit modes, and understanding the trade-offs between manual tracing and automatic generation methods. This skill is essential for creating efficient symbols that display appropriately in both 2D documentation and 3D visualization contexts.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/3d-modeling-basics</loc><image:image><image:loc>https://img.youtube.com/vi/Jjz1zXDXafs/hqdefault.jpg</image:loc><image:title>Vectorworks Tutorial: 3D Modeling Basics</image:title><image:caption>This comprehensive tutorial introduces essential 3D modeling operations in Vectorworks, covering nine fundamental techniques that form the foundation of scenic design modeling. You&apos;ll learn how to create 3D geometry from 2D shapes using Extrude, combine multiple solids using Add/Subtract/Intersect operations, create complex forms with Section Solids, build stepped profiles with Multiple Extrude, generate tapered shapes, create rotational forms with Sweep, and apply profiles along custom paths with Extrude Along Path. The tutorial demonstrates practical applications for each technique, including creating walls, moldings, organic forms, and architectural details. You&apos;ll also learn essential concepts like working with the Z-plane, understanding object stacking order, managing profile centerlines, and using the Split tool on 3D objects. This tutorial provides the complete toolkit needed to begin creating professional 3D scenic elements in Vectorworks.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/2d-annotations-dimensioning</loc><image:image><image:loc>https://img.youtube.com/vi/JOlFjmY_R7o/hqdefault.jpg</image:loc><image:title>Vectorworks Tutorial: 2D Annotations and Dimensioning</image:title><image:caption>Master the complete workflow for creating viewports, dimensioning drawings, adding drawing labels, section markers, callouts, detail viewports, and publishing to PDF.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/understanding-symbols</loc><image:image><image:loc>https://img.youtube.com/vi/ib2-H14Cx5I/hqdefault.jpg</image:loc><image:title>Vectorworks Tutorial: Understanding Symbols</image:title><image:caption>Learn how 2D symbols behave in Vectorworks, including Resource Manager color coding, placed instances, grouped symbols, page-based symbols, scaling, and symbol definition edits.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/resource-manager-basics</loc><image:image><image:loc>https://img.youtube.com/vi/Y7trPdHxRxM/hqdefault.jpg</image:loc><image:title>Vectorworks Tutorial: Resource Manager Basics</image:title><image:caption>Learn how to create, apply, and manage resources in Vectorworks using the Resource Manager, including textures, symbols, and custom libraries.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/2d-edit-modify-tricks</loc><image:image><image:loc>https://img.youtube.com/vi/8lTla9cvIPk/hqdefault.jpg</image:loc><image:title>Vectorworks Tutorial: 2D Edit and Modify Tricks</image:title><image:caption>Master essential 2D editing and modification tools including Mirror, Reshape, Offset, Split, Connect/Combine, and advanced Modify menu commands for efficient drafting workflows.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/creating-trim-profiles-polyline</loc><image:image><image:loc>https://img.youtube.com/vi/EZB5O-Wmsk4/hqdefault.jpg</image:loc><image:title>Vectorworks Quick Tip: Creating Trim Profiles with the Polyline Tool</image:title><image:caption>Learn how to quickly create accurate trim and molding profiles by tracing reference images using the polyline tool and converting them to reusable 2D symbols.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/sheet-layers</loc><image:image><image:loc>https://img.youtube.com/vi/D4AXwNQgdBI/hqdefault.jpg</image:loc><image:title>Vectorworks Tutorial: Sheet Layers</image:title><image:caption>Learn how to use sheet layers for laying out pages for printing, including creating viewports, adding title blocks, and managing drawing scales for professional documentation.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/basics-tool-palette</loc><image:image><image:loc>https://img.youtube.com/vi/orjqcNYveOg/hqdefault.jpg</image:loc><image:title>Vectorworks Tutorial: Basics Tool Palette</image:title><image:caption>Master the essential 2D drawing tools in the Basics Tool Palette, including selection, drawing, and modification tools that form the foundation of scenic design drafting in Vectorworks.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/installing-workspace-template</loc><image:image><image:loc>https://img.youtube.com/vi/CXBfG2L3ZmI/hqdefault.jpg</image:loc><image:title>Vectorworks Tutorial: Installing a Workspace and Template</image:title><image:caption>Learn how to properly install and configure a Vectorworks workspace and template provided by your organization or company to ensure standardized communication and workflow.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/understanding-design-layers</loc><image:image><image:loc>https://img.youtube.com/vi/CwCxmhQAFwI/hqdefault.jpg</image:loc><image:title>Vectorworks Tutorial: Understanding Design Layers</image:title><image:caption>Master the layer organization system that allows you to separate and manage different elements of your scenic design across multiple drawing planes.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/understanding-classes</loc><image:image><image:loc>https://img.youtube.com/vi/tXQcTdGiwT4/hqdefault.jpg</image:loc><image:title>Vectorworks Tutorial: Understanding Classes</image:title><image:caption>Master the organization system that controls graphic attributes, textures, and visibility in Vectorworks using classes and hierarchies.</image:caption></image:image></url><url><loc>https://www.brandonptdavis.com/studio/tutorials/navigating-user-interface</loc><image:image><image:loc>https://img.youtube.com/vi/jRI33g1oSt0/hqdefault.jpg</image:loc><image:title>Vectorworks Tutorial: Navigating the User Interface for Scenic Designers</image:title><image:caption>Master the Vectorworks workspace, palettes, and coordinate system to build an efficient scenic design workflow.</image:caption></image:image></url>
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