Master the complete workflow for 3D modeling furniture from a reference image, including scaling, drafting profiles, creating sweeps, solid modeling operations, texturing, and creating hybrid symbols.
This comprehensive tutorial demonstrates a professional workflow for modeling complex furniture objects in Vectorworks. You'll learn how to use reference images effectively, scale them to real-world dimensions, draft accurate 2D profiles, create swept geometry for curved legs, use solid modeling operations (add solid, edit solid), apply and map textures correctly, and convert the final model into a hybrid symbol with clean 2D and 3D representations. This tutorial is essential for scenic designers who need to model custom furniture, props, or set pieces with realistic detail and efficient workflow practices.