
Drama
Rooms under pressure. Places where memory, grief, class, and consequence become visible.

Position
A scenic designer does not build the world. They decide which version of the world the story needs us to see.

Rooms under pressure. Places where memory, grief, class, and consequence become visible.

Spaces tuned for timing: entrances, exits, reversals, hiding places, and social misreadings.

Design that can carry rhythm, scale, spectacle, and emotional turn-on-a-dime transformation.

Profile
Based in San Diego, I design theatrical spaces that make behavior visible: rooms under pressure, places with memory, and environments that shift as the story changes. The portfolio gathers production environments, renderings, and process work from theatre, academic, and collaborative design practice.
Upcoming Productions
Rendering + Experiential Design
Renderings, drawings, installations, and commercial environments carry the same questions as the theatre work: what does the space ask people to notice, feel, remember, or do?

Experiential Design

Experiential Design

Experiential Design

Experiential Design

Rendering

Rendering

Rendering

Rendering

Rendering

Rendering

Rendering

Rendering

Rendering

Rendering

Rendering

Rendering

Rendering

Rendering

Rendering

Rendering

Rendering

Rendering

Rendering

Rendering

Portfolio / Contact
Explore the scenic design archive or start a conversation about a production, collaboration, or upcoming design process.