Professional headshot of scenic and experiential designer Brandon PT Davis

Brandon PT Davis is a Scenic Designer who builds stories, not just sets.

I believe scenic design is a form of storytelling—one that starts before the actors speak and lingers after the final bow. My work lives at the intersection of craft and concept, using physical space to shape emotion, tension, and rhythm. With over 15 years of experience in theatre and immersive environments, I’ve designed productions across the country, collaborated with inspiring creatives, and mentored the next generation of designers. Whether I’m working with a major regional theatre or an ambitious independent company, I approach each project with curiosity, adaptability, and a deep respect for the story being told.

About Brandon PT Davis


Brandon PT Davis (he/him) is a scenic designer who transforms theatrical spaces into immersive visual landscapes where story and space move together in harmony. Based in Southern California, Brandon’s work is rooted in a lifelong curiosity about how design shapes experience. What began as a high school obsession with set sketches in 2006 has evolved into a professional practice defined by artistic risk-taking, narrative sensitivity, and technical precision.

Brandon holds a BFA in Theatre Arts from Stephens College and an MFA in Scenic Design from the University of California, Irvine. His designs are recognized for their thoughtful balance—merging minimalism with layered materiality, and grounded realism with playful invention. Whether rendering a dusty Wild West farce or sculpting abstract memoryscapes, he builds spaces that invite both actor and audience to inhabit the world of the play fully.

At the core of his creative philosophy is a deep respect for storytelling: how visual environments can heighten emotion, clarify conflict, and create rhythm across a production. He draws from a wide range of influences—modern architecture, street art, mid-century design, theatrical history, and even pop culture ephemera—allowing each project to find its own unique visual language.

Brandon is equally fluent in the analog and digital—combining traditional model-making and drafting with advanced workflows in 3D modeling, real-time rendering, and digital fabrication. His design process often includes tools like Vectorworks, Twinmotion, and 3D printing, allowing directors and collaborators to experience spatial ideas in living motion. As a proud member of United Scenic Artists Local 829, he brings both rigor and play to the collaborative table, supporting teams with conceptual clarity, high-fidelity renderings, and production-ready technical drawings.

In addition to his freelance work, Brandon has served as a professor of scenic design, and he continues to teach one or two courses each year. He is passionate about mentoring the next generation of designers and helping others navigate the complex, rewarding path of a creative career.

Brandon also works beyond the stage—as a Senior Scenic and Experiential Designer with Adaptive Design Services, he collaborates on branded events, architectural visualizations, and immersive environments. Whether designing for theatre, theme parks, or concept pitches, he brings the same core vision: to create spaces that breathe with the story, linger in the memory, and reflect the emotional truth of the work.

A cartoon styled portrait Brandon PT Davis, Theatre Set Designer, wearing a black jacket, inside a wood frame hanging by a string.

Upcoming events.

It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more. Or maybe you have a creative project to share with the world. Whatever it is, the way you tell your story online can make all the difference.

Get in touch.

It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more. Or maybe you have a creative project to share with the world. Whatever it is, the way you tell your story online can make all the difference.

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FAQs

  • I approach scenic design as a balance between storytelling, functionality, and artistic expression. My work is deeply informed by the script, the director’s vision, and the production's technical needs. Whether designing for theatre, film, or live events, I focus on creating immersive, visually compelling environments that enhance the overall narrative.

  • My process typically begins with script analysis and conceptual research, followed by sketching and digital modeling in Vectorworks. I then refine the design using Twinmotion to create high-quality visualizations. Collaboration with directors and production teams ensures the design is both artistically compelling and technically feasible.

  • While I’ve designed for a wide range of productions, I am particularly drawn to visually dynamic, technically ambitious, and thematically rich designs. I enjoy working on productions that push the boundaries of scenic storytelling, whether through abstract visuals, immersive environments, or intricate period details.

  • Yes, I use laser cutting and 3D printing to construct detailed scenic models. These models serve as valuable tools for visualizing a set in three dimensions before full-scale production.

  • I primarily use Vectorworks and Twinmotion to create high-quality renderings and animations of my scenic designs. This allows directors and production teams to preview the set in a highly detailed, immersive way.

  • Yes, I am open to freelance scenic design work, consulting, and visualization projects. If you’re interested in collaborating, please reach out via my contact page.

  • I have experience designing for theatre, live events, and themed entertainment, as well as film and television concept design. My work spans everything from intimate black-box productions to large-scale musicals and immersive experiences.

  • Yes. My design process integrates digital modeling, rendering, and virtual collaboration tools, making it seamless to work with teams anywhere in the world.

  • I am based in Orange County, CA, but I work with clients and production teams across the country.

  • Yes, I have experience teaching and leading workshops on scenic design, visualization, and digital tools for theatre production. If you're interested in having me speak or teach, feel free to get in touch.