About Brandon PT Davis
Brandon PT Davis (he/him) transforms theatrical spaces through innovative scenic design that invites audiences into rich, nuanced storytelling environments. Based in Southern California, his design journey evolved from early explorations in 2006 through formal training at Stephens College (BFA Theatre Arts) and University of California, Irvine (MFA Scenic Design), developing into a distinctive approach that balances minimalist precision with textural complexity.
Brandon's design philosophy merges realism with adaptive storytelling techniques, responding to theatre's evolving landscape with environments that feel simultaneously intimate and expansive. His creative process integrates diverse inspirations—contemporary architecture, visual art movements, and everyday spatial interactions—resulting in designs that enhance narrative through thoughtful spatial composition and material authenticity.
At the intersection of traditional craftsmanship and cutting-edge technology, Brandon leverages advanced 3D visualization, real-time rendering platforms, and digital fabrication to push scenic possibilities beyond conventional boundaries. As a USA 829 member, he thrives in collaborative environments where his technical expertise and creative vision converge to create memorable theatrical moments that resonate long after the curtain falls.











Upcoming Productions
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Less Miserable
The Great American Melodrama
directed by Johnny Keating
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Much Ado About Nothing
New Swan Theatre Festival
by William Shakespeare
directed by Eli Simon -
All’s Well That Ends Well
New Swan Theatre Festival
by William Shakespeare
directed by Rob Salas

FAQs
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I approach scenic design as a balance between storytelling, functionality, and artistic expression. My work is deeply informed by the script, the director’s vision, and the production's technical needs. Whether designing for theatre, film, or live events, I focus on creating immersive, visually compelling environments that enhance the overall narrative.
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My process typically begins with script analysis and conceptual research, followed by sketching and digital modeling in Vectorworks. I then refine the design using Twinmotion to create high-quality visualizations. Collaboration with directors and production teams ensures the design is both artistically compelling and technically feasible.
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While I’ve designed for a wide range of productions, I am particularly drawn to visually dynamic, technically ambitious, and thematically rich designs. I enjoy working on productions that push the boundaries of scenic storytelling, whether through abstract visuals, immersive environments, or intricate period details.
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Yes, I use laser cutting and 3D printing to construct detailed scenic models. These models serve as valuable tools for visualizing a set in three dimensions before full-scale production.
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I primarily use Vectorworks and Twinmotion to create high-quality renderings and animations of my scenic designs. This allows directors and production teams to preview the set in a highly detailed, immersive way.
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Yes, I am open to freelance scenic design work, consulting, and visualization projects. If you’re interested in collaborating, please reach out via my contact page.
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I have experience designing for theatre, live events, and themed entertainment, as well as film and television concept design. My work spans everything from intimate black-box productions to large-scale musicals and immersive experiences.
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Yes. My design process integrates digital modeling, rendering, and virtual collaboration tools, making it seamless to work with teams anywhere in the world.
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I am based in Orange County, CA, but I work with clients and production teams across the country.
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Yes, I have experience teaching and leading workshops on scenic design, visualization, and digital tools for theatre production. If you're interested in having me speak or teach, feel free to get in touch.
Contact Brandon
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