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Vectorworks Tutorial: 3D Modeling Tools

Master the essential 3D modeling tools in Vectorworks including primitive objects, push/pull, extract, fillet, chamfer, taper, deform, and shell solid.

3D Modeling
Intermediate
18 min
February 12, 2026

In this lesson

Create primitive 3D objects: sphere, hemisphere, cone, pyramid, and ellipsoidal shapes

Use push/pull tool to extrude and move faces in different modes

Extract surfaces and curves from complex 3D objects for texture application

What you'll learn

Create primitive 3D objects: sphere, hemisphere, cone, pyramid, and ellipsoidal shapes

Use push/pull tool to extrude and move faces in different modes

Extract surfaces and curves from complex 3D objects for texture application

Apply fillets and chamfers to edges and faces with precise radius control

Taper faces using tangent and picked face modes

Deform solids using twist, bend (finite/symmetric), and bulge modes

Create hollow objects with shell solid tool by selecting faces and setting thickness

Understand the difference between extrude face mode and move face mode

Modify 3D objects using the Object Info Palette after creation

Overview

This comprehensive tutorial covers the complete 3D modeling toolkit in Vectorworks. You'll learn how to create primitive objects (sphere, hemisphere, cone, pyramid, ellipsoidal), use the push/pull tool for quick extrusions, extract surfaces and curves from complex objects, add fillets and chamfers to edges, taper faces at specific angles, deform solids with twist/bend/bulge modes, and create hollow objects with the shell solid tool. Each tool is demonstrated with practical examples showing how to adjust parameters, select faces and edges, and combine tools for complex modeling workflows.

Keep building your Vectorworks workflow with the full tutorial library.