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Company scenic design
The coupled buildings and urban scenic composition.
The exterior city world and embedded orchestra.
Architectural contrast and stage movement.
Stoops, levels, and shifting emotional proximity.
Backlit windows and skyline color shaping the mood.
The cityscape as a landscape of longing.
Ladders, escapes, and movement through the city.
The exterior architecture and ensemble relationships.
A cityscape of longing and shifting emotional rhythm.
The set's view of intimacy from the outside looking in.
Full-stage view of the complete New York scenic world.
Rendering of the coupled buildings, lone brick structure, and skyline rhythm.
Rendering

Production

Company

Company

University of California Irvine

Creative Team

Music and Lyrics
Stephen Sondheim
Book By
George Furth
Music Director
Lex Leigh
Choreographer
Allison Eversol
Scenic Designer
Brandon PT Davis
Costume Designer
Cassie DeFile
Lighting Designer
Jacob P. Brinkman
Sound Designer
Garrett Gagnon
Director
Eli Simon

Notes

New York framed as a landscape of longing in Company, pairing coupled buildings, a lone brick structure, and a color-shifting skyline to reflect connection, solitude, and modern adulthood.

Company grew out of my own observations of New York: pale exterior walls, layers of old trim, fire escapes, stoops, and buildings that felt inhabited by lives just out of reach. At UC Irvine, that sense of exterior life became the heart of the scenic design.

Two coupled buildings framed one side of the stage, linked like partnership, while a lone red-brick building stood apart to reflect Bobby's solitude. Ladders, stairs, and fire escapes created both physical movement and emotional distance.

Backlit windows in purples, pinks, and blues suggested private lives behind the architecture. By treating New York as a landscape of longing, the scenic design gave Bobby's isolation a physical shape without closing the city down.

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